| 11-07-2003, 02:01 PM | #1 |
I'm trying to reskin a Dalaran, so I re skined all neccesery TerrainArt\Dalaran\ textures and there were no problem but when I'm trying to use my own custom X_Cliff1.blp (Dalaran manmade walls skin) it just doesn't apear. I have used wc3 viewer to convert skin from TGA to blp and allso tryed to converting from bmp to TGA neither of thouse converted skins appear in WE or INGAME. When converting I use wc3 default options.. I can't get even replace X_Cliff1.blp with Y_Cliff1.blp (Cityscape manmade walls skin) and get it work, so it can be converting mistake. And no I didn't forgot to use custom path when importing, in this case it's: ReplaceableTextures\Cliff\X_Cliff1.blp So can anyone plz help with that proble. Are cliff any way difrent then other skins or am I (don't belive in that) replaceing wrong blp file? By the way this problem kind a new.. |
| 11-09-2003, 01:23 PM | #2 |
i had a similar problem before with the cliff tiles. instead of naming the file "x_cliff1.blp" when you import it, try using just "cliff1.blp", so it looks like this: ReplaceableTextures\Cliff\Cliff1.blp that should hopefully fix that right up for you. :) also, the same would apply for the cliff0.blp file. |
| 11-09-2003, 09:23 PM | #3 |
Great great thanks to you, it helped, I was so ****t whit it, I skinned 3 h and to realise it doesn't work ANY MORE, u gave me back will to continue... and again thanks... |
