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Rotating attack

11-08-2003, 09:18 PM#1
Daro
How would one make it so that a unit stays facing the same way but attacks facing its target, like the naga tower?
11-09-2003, 12:06 AM#2
MMad
I'd like to know this myself. I suspect it's not *too* hard to figure out, but I'm lazy ^^
11-09-2003, 05:19 AM#3
ChoboMapper
you need to name the bone of the turning region "Bone "Bone_Turret""

This only works for buildings though, not units.
11-09-2003, 12:55 PM#4
Guest
actually if the unit movementspeed is none the rotation will work as well
11-09-2003, 01:55 PM#5
Daro
Thank you! It worked perfectly!