| 11-09-2003, 03:06 AM | #1 |
is there a field that i can change so that a unit is invisible during the day also? or if not what triggers would you suggest using to get this effect? |
| 11-09-2003, 03:18 AM | #2 |
It's impossible to do it with abilities, it has to be done by triggers... I'll leave it to you, see if you can figure out how to do it. In three seconds, I've already formulated the trigger in my head. Here's a hint. Unit - Add Permenant Inivisibility to Unit Unit - Remove Permenant Invisibility from Unit Those two actions are in 2 different triggers to get this effect. |
| 11-09-2003, 04:11 AM | #3 |
oh hehe never thought of it like that. Now its easy. Thanks. I'm going to go around it. Sense i never use triggers for abilities i just got one or two or maybe even three questsion :) 1. Can i have multiple events? 2. Is checking the current speed of the unit gonna do anything? 3. If so. Will checking for current unit speed above 0 do anything? If so than i got me a skill. |
| 11-09-2003, 04:50 AM | #4 |
1. Yes, if you put multiple events, if only 1 of them is present, the trigger still fires. 2. Don't do movement speed, cause what happens if you cast a spell? You'll still be standing, but you'll be attacking. Use the Unit - Unit recieves an order targeting a poitn and stuff like that. |
| 11-09-2003, 07:39 AM | #5 |
I havent read the whole topic, and im kinda new to triggering, but heres a try: Event: unit uses ability if ability being used = your hide ability THEN do: give permamnent invisibility. ANOTHER SCRIPT: If the unit starts moving, take away permanent invis. ok thats it, god luck i have no idea how to make the "do not accuire target" thingie. :D |
| 11-09-2003, 10:14 AM | #6 |
Event: (time of day) =, say, 8:00 Action Set TimeDay (boolean) = True Event: (time of day) = 19:00 Action: Set TimeDay (boolean) = False Event: Unit is issued an order with no target Condition: Or- Order=hold position Order=Stop Action: Give permanent invisibility to unit Event: Unit is issued an order targeting a point Unit is issued an order targeting a unit Condition: Or- Order not = hold position Order not = Stop Action: Unit take permanent invisibility from unit That's all you need. Try doing a trigger that will activate invisibility when you're in range of living trees (and take it away when you walk outside this range), now that's hard. |
| 11-09-2003, 10:17 AM | #7 | |
Quote:
Oh, btw.: You can disable auto-acquire target in Object Editor (Abilities). Permanent Invisibility has a tag saying "auto-acquire target." Untick that. |
