| 11-11-2003, 04:14 AM | #1 |
I know, a picture says a thousand words but.. funny story - My original damage display trigger I made using no custom script, and pretty much from scratch. It was really buggy and the numbers did all kinds of strange stuff, BUT, they looked exactly how I wanted them, text size, color etc. Now I have a much more advanced set of triggers, with custom script, that I pieced together from parts of my old trigger and some of Lord Vexorian and Element_5's code (frankentrigger! .. ok that was dumb ;)) - that works almost perfectly. All the numbers disappear 100% of the time, there is a bit of problem with the timing of making them appear though, it seems they appear whenever they are under attack as well as taking damage. So.. if I want only my hero damage to appear I will have to rework it somehow. (Right now damage numbers appear when it takes damage over time via shadow strike based skills - this may be the only skill that is problematic, and it only shows the number when my unit is ALSO attacking it, not when it is poisoned and my unit is not attacking it). Anyway, the SMALL problem is displayed in the attached image. And I know it is easy to fix, I just can't figure out how to do it. (I had the same problem with my original buggy trigger but I changed something and it fixed it so the numbers did not look like this, they were normal with no decimal - I just can't figure out how to apply whatever changes I made to the new trigger.) |
| 11-11-2003, 04:41 AM | #2 |
convert real to integer |
