| 09-10-2002, 03:58 AM | #1 |
These line: ------------ Now go back to DJBnJack’s Blp/tga converter, select your image and then save as Witchdoctor.blp in its corresponding directory. Voila, Skin is working! ------------ I'm not sure I understand how you're able to save Witchdoctor.blp into its corresponding directory (I assume this refers to Units\Orc\WitchDoctor\... However, I really am not sure how to do this...am I supposed to use MPQ2k to actually edit the mpq and replace the existing blp? Additionally, does this mean whenever I make a map now with let's say the witchdoctor, it will show the edited unit? Or is that what the whole "Implanting it in w3m" section is for? Thanks for any help :) |
| 09-10-2002, 12:43 PM | #2 |
Guest | well me dont understand too ... how about create a folder ?? lol |
