HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Nuclear Missle

11-12-2003, 06:13 PM#1
Babuu
hi guys...any idea how to creat a nuclear lunch like the ghosts do in starcraft ?

The skill shall go like that : the ghost has to uncover if he s invisible- he aims the target.(red spot or light at the target)... then there comes the sound : nuclear lunch detected and then after 10 seconds ( the ghost can't move during that time....if he does the spell has failed) a big rocket falls slowly down from the sky and when hitting the ground explodes in a screenfilling explosion dealing a huge amount of damage to hostile creatures.... + ghost has to get bounty for killing enemies as normal....

.... pretty hard to make i guess .... :/
11-12-2003, 06:43 PM#2
Biflspud
Sounds pretty easy. I'd edit Flame Strike, calling it Nuke and giving it a 10 second casting time.

E: Unit begins casting an ability
C: Unit type = Ghost
Ability being cast = Nuke
A: Remove stealth ability from Casting Unit
Pause Casting Unit

E: Unit begins the effect of an ability
C: Unit type = Ghost
Ability being cast = Nuke
A: Unpause Ghost
Give stealth ability to casting unit

Naturally, you'll want to change the artwork of Flame Strike to be more appropriate.
11-12-2003, 07:10 PM#3
Babuu
yea thx...sounds kewl... i ll test that.....
11-12-2003, 09:53 PM#4
noobelite
Quote:
Originally posted by Babuu
hi guys...any idea how to creat a nuclear lunch like the ghosts do in starcraft ?

The skill shall go like that : the ghost has to uncover if he s invisible- he aims the target.(red spot or light at the target)... then there comes the sound : nuclear lunch detected and then after 10 seconds ( the ghost can't move during that time....if he does the spell has failed) a big rocket falls slowly down from the sky and when hitting the ground explodes in a screenfilling explosion dealing a huge amount of damage to hostile creatures.... + ghost has to get bounty for killing enemies as normal....

.... pretty hard to make i guess .... :/


Well I don't know if you meant to change this from starcraft, but in starcraft the ghost doesn't come out of its invisible state when launching a nuke (unless it happens to run out of mana or something).
11-12-2003, 10:00 PM#5
Biflspud
Oh, right, I forgot - you're correct; they just stand there helplessly should they get discovered.
11-12-2003, 10:03 PM#6
noobelite
Yeah, I actually made a similar ability for a ghost in one of my maps, he had cloak / nuke but the problem was I didn't really find out a good way to implement building nukes or buying nukes or w.e to enable the ability.
11-12-2003, 10:11 PM#7
Biflspud
That's not a problem - give the nuke silo building a unit production ability to create a "nuke." The "nuke" doesn't have to do anything, but it has to cost 200/200. Have a trigger remove any "nukes" that enter the map, and add 1 to a variable count of Active nukes.

Then, whenever a nuke gets "launched," lower active nukes by 1, create a flare effect over the nuke silo, and voila.
11-12-2003, 10:30 PM#8
theJ89
Quote:
Originally posted by Babuu
hi guys...any idea how to creat a nuclear lunch like the ghosts do in starcraft ?

Yum... Nuclear Lunch...

Well for an added effect, you might want to have the special effect of the flare shooting up from the silo. hehehe.
11-13-2003, 12:03 AM#9
ObsidianTitan
Quote:
That's not a problem - give the nuke silo building a unit production ability to create a "nuke." The "nuke" doesn't have to do anything, but it has to cost 200/200. Have a trigger remove any "nukes" that enter the map, and add 1 to a variable count of Active nukes.

There is only 1 problem with that, you could have 1 nuke silo build multiple nukes. Once the silo finished building the nuke take away its ability to make them. Then it would be perfect.
11-13-2003, 12:52 AM#10
Biflspud
Ecch. This is why it takes me at least 3 times to get any triggers correct on my own map. Nice idea, but no follow through on getting 'em complete. :ggani:
11-13-2003, 04:50 AM#11
|)@rk-Revenant
I made a great nuke simulation once.... Il find it for you and post it
11-13-2003, 03:46 PM#12
Babuu
that would be great thx :D
11-13-2003, 07:01 PM#13
Ligature
What happened to that nuke effect contest that was stickied a while back?

I mean this thread
11-13-2003, 07:36 PM#14
Babuu
omg, dark, ur nuclear strike looks so coooooool

may i put it into my map ?