| 11-12-2003, 08:21 PM | #1 |
I've been working on a model for CaQT and I needed to attach an effect something to the Storm Altar (orcish building for heroes). The probem is that the nearest attachment point is at a wrong position and turned a bit wrong. Does anybody (Cookie, Xaran Alamas :D) know how to move the attachment so it would fit my needs? Oh, btw.: the model needs to stay the same. |
| 11-13-2003, 12:51 AM | #2 |
Locations of everything besides the meshes of models is determined by thier pivot points. Find the object ID of your attachmentpoint, and then find the correcsponding pivot point for it (remember all counting starts at 0 not 1). Then change the XYZ position of the attachment point in the 3 number pivot point. To rotate the pivot point you add that under the attachment section itself, just before the closing bracket of teh attachment add Rotation 3 { Linear, 0: {quat value here}, next animtion frame: {quat value here}, } |
| 11-13-2003, 12:35 PM | #3 |
Thanks. |
