HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

I Can't Export My Model, Plz Help!!

11-12-2003, 10:10 PM#1
Narwanza
I have spent a lot of time learning how to play with 3d studio max and I made a little pyramid that I skinned and I want to import it into warcraft. I got the kmk importer/exporter and I am working with 3dsmx v6. When I try and export the model as a .mdx, using the exporter I get some runtime error that says "-- Runtime Error: Mesh vertex index out of range: 1". If anyone can help me to export the model as a .mdx I can do all of the rest. I just can't figure out how to get around this error. PLEASE HELP IF YOU CAN!!!
11-12-2003, 11:53 PM#2
Sypher
KMK's (Like everybody else's) plugin doesn't work with Max 6. Get 4 or 5. They have demos of those too.
11-13-2003, 01:57 AM#3
st0rmreaver
have i seen that pyramid anywhere?? maybe the tutorials section?????
11-13-2003, 03:07 AM#4
orin
returning the favor. of course I could help you but not after wut u did
11-13-2003, 03:31 AM#5
Sypher
Umm... Did I miss something?
11-13-2003, 04:28 AM#6
kreature
I have 4.2 and i have trouble with this exporter to i get different errors all the time i have got one to work yet, Does the mesh have to attach exactly cause some of thing s are impossible to line up, could there be tool in there that patchs it up or something. I get the error at the bottom says cbone undiffined and another one was tv(something) missing.
11-13-2003, 06:15 AM#7
Narwanza
Thx guys. I will try and get 5 or 4.2 or something and see if I can get that to work. Orin, I have no idea what you are talking about.
11-13-2003, 02:31 PM#8
Borric der XIII
Use the art tools. They work great.
11-13-2003, 09:17 PM#9
st0rmreaver
read the sig