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terrain fog help!

11-13-2003, 10:40 AM#1
Gerundok
i want to make my campaign have terrain fog, but theres a problem, it is either completely invisible or makes it unseeable, the z start and z end are at their default positions, and i want it to be a lighter blue, i have set the lighter blue up, if i select "linear" the fog isn't there at all, but if i select either of the other two, it all turns into one texture, the texture i want the fog to look like.

could someone please help me out here, i searched the entire boards, no results.
11-13-2003, 10:52 AM#2
Ligature
I'm not sure what your problem is - if you're using the default values...

Maybe you're using a special camera that's farther away from things than usual?

You could try setting the Z-start higher - that should make the fogging start further from the camera.

Also what do you mean texture? The terrain fog is just a solid color; if you're seeing a texture like clouds, that's the sky and you need to set your camera's Far Z or Z Clipping higher.