| 11-13-2003, 10:40 AM | #1 |
i want to make my campaign have terrain fog, but theres a problem, it is either completely invisible or makes it unseeable, the z start and z end are at their default positions, and i want it to be a lighter blue, i have set the lighter blue up, if i select "linear" the fog isn't there at all, but if i select either of the other two, it all turns into one texture, the texture i want the fog to look like. could someone please help me out here, i searched the entire boards, no results. |
| 11-13-2003, 10:52 AM | #2 |
I'm not sure what your problem is - if you're using the default values... Maybe you're using a special camera that's farther away from things than usual? You could try setting the Z-start higher - that should make the fogging start further from the camera. Also what do you mean texture? The terrain fog is just a solid color; if you're seeing a texture like clouds, that's the sky and you need to set your camera's Far Z or Z Clipping higher. |
