| 11-13-2003, 09:27 PM | #1 |
I've made a model, unwrapped and skinned it, a stand walk and an attack animation. It all looks ok in the art tools previewer, when I export it to mdx I get a few warnings about the 90 degree rotation thing but it gets exported proparly. The problem is, it won't load in wc3 editor. I only get the green black box. I think there may be some problem with the blp file, when exporting the model to mdl, the path is like Image "Test.blp". Also, when trying to use the mdx as a background unit in the previewer, it cant find the blp file, the same happens when im exporting blizzards grunt and try to use it as a background unit, "can't find grunt.blp". =/ ?? |
| 11-13-2003, 10:38 PM | #2 |
I just went through all of this not ten minutes ago. Did you correct the path info in the import manager? |
| 11-13-2003, 11:34 PM | #3 |
It was the path in the mdx that was wrong, It works fine now, tnx anyway :) |
