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Frost Giant - Icewind Dale Style

11-15-2003, 05:03 AM#1
Zachary_Shadow
Well...if u say A, u must say B...B being Frost Giant :P

On this one, I used Villager skin, but the only problem is that he has no helmet :( Made the hair look a bit like a helmet, but not good enough. With some horns on it, it may look like it :)

Enjoy :)
11-15-2003, 06:18 AM#2
John_Drake
Looks good, I really like the muscle definitions.

It would look great with the new helmet, but model edits would be needed. Anyway, I think you should make the hair grey to match the beard until you can get those model edits made.

Anyway, good job, keep up the good work!
11-15-2003, 06:54 AM#3
Pheonix-IV
use the milita, it has a helmet and an axe, u can prob alpha out the sheild too.
11-15-2003, 06:58 AM#4
Alfred
damn yur learning too fast!!! yer too good!!! i luv the muscles:) u can use attachments for the helmet or merge geosets(if u have learnt, i havent:(...) muscles r rilli well done... nothing i can change:) very very gj
11-15-2003, 10:36 AM#5
Zachary_Shadow
Thanks all :)

Pheonixiv, I used the villager, as I used the militia for my Fire Giant...Didn't want them to be lookalikes of each other. I'll just have to get someone to fix it for me :)

Thx Alfred, it helps to have painted miniature soldiers for 15 years :) lol
11-15-2003, 10:42 AM#6
Whitehorn
Are there any suitable helmets out there that you could attach with triggerS?

Nice job btw. Is it normal skin resolution?
11-15-2003, 03:04 PM#7
Mordrag
If hes for the Heaven side you should call him a "Titan" insteaf of giant.
11-15-2003, 03:32 PM#8
FlameThrower
Regarding all the "Muslces are cool !" posts , Im going to tell you that the Muscle were the 1st things that took my eye off . They are strangely formed .
Other than that the other thing I have to ask is :
WTF !? Why is his head floating of his neck !? (IWD Style ?)Or is it a bug ?
11-15-2003, 04:49 PM#9
Zachary_Shadow
@Whitehorn: Yes, normal resolution, 256x256

@Mordrag: Well..it isn't :P Just a skin :)

@FlameThrower: The muslces are formed after how they look on the ref pic. But muscles are hard to do realistic, as the skin doesn't have the shapes they will look less realistic when in game then when on the 2d skin.

Look at the ingame picture, there it isn't floating. So it's a viewer bug simply. Noone ever played ID ?...
11-15-2003, 06:13 PM#10
yoda_24
The clothes look like they just blend into the skin. Using the burn tool on the edge would fix this.
11-15-2003, 07:55 PM#11
Zachary_Shadow
Quote:
Originally posted by yoda_24
The clothes look like they just blend into the skin. Using the burn tool on the edge would fix this.


Yeah, I'll fix that..

Originaly I intended to use uther, but since It's a hero model, it would require that I removed team color and team glow, ergo, having an extra 250 kb in the map when the skin was supposed to be used wouldn't be cool...

Other than that, what u think of the skin(s), u just said what was wrong :P
11-15-2003, 08:32 PM#12
yoda_24
its good. looks like the reference picture.
11-15-2003, 09:04 PM#13
NueRoN-X
yeh it looks real good...and about the muscle definitions, they look better in game like you said... GJ:D
11-16-2003, 03:32 AM#14
ValdorIsandel
damn dude!

that's awesome!

he really needs a big beard, an axe and a helmet though. also, if you want to start an icewind dale style campaign, i'd be willing to offer my creative juices (no innuendo intended)

IM me at mallrodent3 on AIM

-val