| 11-15-2003, 04:13 PM | #1 |
how do i remove the hero glow? any direct way to do it? another problem that i have is when i convert the .BMP file (texture) to .Tga file, the channel "alpha 1" its gone or erased.... WHY!? why i cant have the "alpha 1" channel in .TGA ?? |
| 11-17-2003, 04:23 AM | #2 |
The Hero Glow is actually a part of the model itself, and can't be removed through World Editor. I'm new to modeling, so I don't know how you would do it. I would like to find out, though. I have a question of my own: how would you put hero glow on a unit that doesn't already have it? I mean the glow effect around the unit's feet (although it would be nice to make the weapon glow too). |
| 11-17-2003, 12:15 PM | #3 |
| 11-18-2003, 02:24 PM | #4 |
Which paint program are you using? Paint Shop Pro 8 and Photoshop 7 do stupid things with the alpha channel, though I hear Warcraft III viewer can still deal with the images they save. But it's still annoying to edit in their new, alpha-less world. To be on the safe side, you should use a PSP below version 8 or download and install the patch for Photoshop 7 that fixes this. (Either the individual TGA loader plug-in update or the 7.01 patch that includes the plug-in.) Otherwise- what are you using to convert the BMP to the TGA? And does the BMP have an alpha channel? Or was it never exported at all? |
