HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Spell Help

11-15-2003, 07:28 PM#1
The_One
k, heres my spell:

Special Effect - Create a special effect at TransportPointCaster using Abilities\Spells\NightElf\Cyclone\CycloneTarget.mdl
Set AirTransportEffect[1] = (Last created special effect)
Wait 0.10 seconds
Special Effect - Create a special effect at (TransportPointCaster offset by 256.00 towards 0.00 degrees) using Abilities\Spells\NightElf\Cyclone\CycloneTarget.mdl
Set AirTransportEffect[2] = (Last created special effect)
Wait 0.10 seconds
Special Effect - Create a special effect at (TransportPointCaster offset by 256.00 towards 90.00 degrees) using Abilities\Spells\NightElf\Cyclone\CycloneTarget.mdl
Set AirTransportEffect[3] = (Last created special effect)
Wait 0.10 seconds
Special Effect - Create a special effect at (TransportPointCaster offset by 256.00 towards 180.00 degrees) using Abilities\Spells\NightElf\Cyclone\CycloneTarget.mdl
Set AirTransportEffect[4] = (Last created special effect)
Wait 0.10 seconds
Special Effect - Create a special effect at (TransportPointCaster offset by 256.00 towards 270.00 degrees) using Abilities\Spells\NightElf\Cyclone\CycloneTarget.mdl
Set AirTransportEffect[5] = (Last created special effect)
Wait 0.10 seconds
Unit Group - Pick every unit in (Units within 700.00 of TransportPointCaster matching (((Picked unit) belongs to an enemy of (Owner of TransportCaster)) Equal to True)) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 300.00)
Wait 0.50 seconds
Special Effect - Destroy AirTransportEffect[1]
Special Effect - Destroy AirTransportEffect[2]
Special Effect - Destroy AirTransportEffect[3]
Special Effect - Destroy AirTransportEffect[4]
Special Effect - Destroy AirTransportEffect[5]

the problem is that it damages urself and ur allies and the cyclones dont get destroyed. If any one knows whats wrong id really like to know, thanks in advanced to all that help.
11-16-2003, 03:05 AM#2
FF_Behemoth
What I changed is in all CAP

Unit Group - Pick every unit in (Units within 700.00 of TransportPointCaster matching (((MACHING UNIT) belongs to an enemy of (Owner of TransportCaster)) Equal to True)) and do (Actions)

I have no idea why the cyclones doesnt get destroyed, it seems that you've set it up correctly...

and you shouldnt post this here... these kinds of questions should go to map development forum
11-16-2003, 03:41 AM#3
theJ89
http://www.wc3campaigns.com/forums/s...threadid=17723
Picked Unit
This is only to be used inside of a "Pick Every Unit In Unit Group and Do Action" action. This refers to all the units in that group individually.

Matching Unit
This is used in "Units in Unit Group matching Condition" kind of actions. This refers to all the units in the unit group being checked for the condition, while Picked Unit refers to all the units that "passed" the condition.
11-16-2003, 03:57 AM#4
The_One
Thanx, the damage works now, i also got the cyclones working but they last really long (like 5 seconds) they stay until there animation end, dont know why though, if anyone does please help me, thanx