| 11-16-2003, 10:11 PM | #1 |
http://members.shaw.ca/cloudstrife35...raft3UI1.0.w3x Is a 12 person altered Melee map, preferable FFA, or team ffa. Using the Divide and Conquer Map. Its mean features is to use various races from the various stages of Warcraft. Here are the playable races Teams: Naga Blood Elves Corrupted Night Elves Reign of Chaos Alpha/Beta The Frozen Throne Beta The main idea behind the RoC Alpha/Beta is it uses all the stats, spells, heroes and systems that where in the RoC Alpha Testing (such as the grounded Frost Wyrm, Cool looking Dreadlord). Here is a small rundown of the teams: Human Alpha: - Basically using the stats and units, heros, etc.. from the Alpha version of the humans (Elven-Mage Priest, Transport Tank, etc) - Crusader: Seal of Courage and Seal of Valor - Ranger: Flaming Arrows, Frost Arrows, Swiftness Aura, The Black Arrow - Paladin: Lay on Hands, Exorcism, Devine Intervention, Devotion Aura - Mountian King: Storm Bolt, Thunder Clap, Gold Search - Archmage: Brillance, Blizzard, Wizards Mark, Fireball, Time Stop, Mass Teleport Orc Alpha: - Orcs from the Alpha Version. New units with new spells. - Warlord: Howl of Fury, Blood Rage, Endurance Aura, Death Scream - Shadow Hunter: Grim Ward, Null Ward, Serpent Ward, Voodoo Spirits - Farseer: Call Storm, Dark Vision, Chain Lightning, Earthquake - Blademaster: no change, just effects of spells are different - Tauren Chieftain: Rage, Ansestrial Spirit, Warstomp, Reincarnation Night Elves Alpha: - Alpha units/stats, etc (stuff from alpha/beta) - Arch-Druid: Sleep, Preservation, Spore Cloud, Force of Nature - Keeper of the Grove: Entangling Roots, Level Trees, Throns Aura (non-percentage), Tranquility - POTM: Same, but has morepowerful starfall - Demon Hunter: Soul Siphon, Immolation, Flame Sword, Metamorphasis Undead Alpha: - Alpha units/upgrades, etc (gargoly Spire :)) - Dreadlord: Death Coil, Vampiric Bite, Sleep, Dark Summoning - Lich: Frost Nova, Frost Armour, Dark Ritural, Summon Frost Wyrm - Anit-Paladin (DK): Carrion Swarm, Death Pact, Life Siphon, Anitmate Dead The Frozen THrone Beta: - Basically the exact same thing as TFT today, just units have different stats, and BM has Mana Shield (not origanal, trying to work it out) Corrupted Night Elves: - Corrupted Ancitens - Satrys, Treants, Ghosts/Wraiths (All been balanced) - Corrupted Spirit Of Ashenvale: Entagling Roots, Hex, Vengeance, Throns Aura - Satry Firestater: FlameStrike, Breath of Fire, Carrion Swarm, Inferno Naga - BALANCED :D - Illidam: Balanced - Naga Royal Guard: Crushing Wave, Summon Sea Elemental, Resistant Skin, Frost Bolt - Lady Vidji (sp?): balanced Blood Elves - Kael (hero) - Blood Elf Leutienant: Feedback, Armourbreak, Resistant Skin, Spell Immunity (Level 8) - Uses units from Human Campaign (buildings from Elves in RoC too make em less human) A little note: Units under RoC Alpha/Beta have attack types from the patch before the new attacks where added. So thefore, heroes do Normal Damage, and casters do piercing (w/ increased attacK) Here are a few model changes that have been done: - Orginal DreadLord (CampaignCreations) - Masked ShadowHunter - Orginal Vengeance - Sphynx Statue/Black Sphynx Screen Shots http://members.shaw.ca/cloudstrife351/Map00.JPG - Cinematic http://members.shaw.ca/cloudstrife351/Humans.JPG - Humans RoC Alpha http://members.shaw.ca/cloudstrife351/CNE.JPG - Corrupted Night Elves http://members.shaw.ca/cloudstrife351/Naga.JPG - Naga http://members.shaw.ca/cloudstrife351/Undead.JPG - Undead RoC Alpha http://members.shaw.ca/cloudstrife351/DarkSummoning.JPG - Dreadlords Orginal Ultimate http://members.shaw.ca/cloudstrife351/NightElf.JPG - Night Elf Sentiental RoC Alpha http://members.shaw.ca/cloudstrife351/BloodElves.JPG - Blood Elves http://members.shaw.ca/cloudstrife351/Orcs.JPG - Orcs RoC Alpha http://members.shaw.ca/cloudstrife351/OrcCasters.JPG - RoC Orc Casters (Shamon, Witch Doc, Spirit Walker) http://members.shaw.ca/cloudstrife351/TheNewHeroes.JPG - All the new heroes (New and new Skinned) |
| 11-16-2003, 10:28 PM | #2 |
Just FYI - none of those links work except the last one |
| 11-16-2003, 10:32 PM | #3 |
The reason they don't work is because the extension (.JPG) should be in capitals. Just replace the .jpg with .JPG and it should work fine, or to make it easier, just go to http://members.shaw.ca/cloudstrife351/ and view the images from there. So far, the screenshots look good, except some of them (Dark Summoning and Orc Casters) just look too bland. Try to experiment with a few doodads to make it look more natural, then the terrain will be mostly perfect. |
| 11-18-2003, 03:39 AM | #4 |
Fixed your links for ya. :D |
