| 11-16-2003, 11:51 PM | #1 |
You know how you have the event Dialog - A Dialog Button is clicked for (variable) How do you refer to the player clicking the button? |
| 11-16-2003, 11:55 PM | #2 |
Trigger One. Map Init. Create a Dialog Button for (dialog) named (name) Set variable- (Dialog button) last created dialog Trigger 2 A dialog button is clicked for (dialog) Actions- If then else Multiple actions, or if then else action. depends on what u want. :D :D :D :D :D :D:D:D::D:D:D:D:D:D: |
| 11-16-2003, 11:58 PM | #3 |
I have the menu, but this menu appears to everyone. So.. I want who ever presses the button in that trigger to refer to that player. |
| 11-17-2003, 12:05 AM | #4 |
Short Answer: you can't. Long Answer: Create an array of dialogs. And run an event which checks which dialog boxs was clicked on. Then find out which button was pressed on which box. |
| 11-17-2003, 12:11 AM | #5 |
YEA YEA!Thats what i sayed:( :( :( :( :( :( |
| 11-30-2003, 07:02 AM | #6 |
if this is what u mean, im currently making it... : a dialog button i clicked for <dialog>. if : dialog button = (YOUR VARIABLE) then: example= create a peasent for <triggering player> at his start possition. Now u have made so the trigger refers to the player who clicks, without using any players names.. Mayb im jstu total noob and u meant something much more complicated emote_sweat |
