| 09-12-2002, 01:07 AM | #1 |
How do I give a unit, a "unit timer" as it where? What I'm trying to do is re-enable Ancestral Guardians, and what I have so far, is if you cast a Statis trap, it will swap it with a Ancestral Guardian ward. Problem is, the gaurdian remains there forever, no timer. I've tried to make it create a "treant" disguised as a Ancestral Guardian, but it did the same thing, never disappeared. Any ideas? |
| 09-12-2002, 01:20 AM | #2 |
Guest | yea, I've been trying to work around that by changing the models of units or creating whole new custom units (with swapped models). I'm not sure if there is anyway to do this, but there could be, I don't know all the tricks and secrets yet! |
