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Trigger Problem/Bug

11-18-2003, 12:51 AM#1
bone-Prince
Here is the line used:

If ((Clicked dialog button) Equal to Movement01B[0]) then do (Unit Group - Pick every unit in (Units in Region 005 <gen> matching ((((Triggering unit) is A structure) Equal to False) and ((Owner of (Matching unit)) Equal to Player 1 (Red)))) and do (Unit - Move (Picked unit) instantly to (Center of Region 000 <gen>))) else do (Do nothing)

When it is used, the model of the unit stays on the orginal location, while the shadow is in the new one.

Anyone can help me?
11-18-2003, 01:04 AM#2
Draco
You can't use triggering unit if you have a dialog event. Because a unit isn't triggering the trigger, a player is. :D
11-18-2003, 01:07 AM#3
FerretDruid
Could you post whole trigger in /code ?
11-18-2003, 07:21 PM#4
bone-Prince
Im an idiot, its matching unit instead of trigger... Im a dumb@ss. :/