| 11-18-2003, 09:28 PM | #1 |
Okay, I put this in Grater's custom aura topic in the repository, but got no response, so I'm asking here. I'm making a custom aura that applies to enemy units, adding a negative version of Runed Bracers to each. I want the ability to be added to each unit X number of times, where X is the hero's current level of the spell. Normally, I would make a variable and set it equal to the level, then use Run This Trigger and add the ability and subtract 1 from the variable, running it until the variable hits 0. The problem is, if I use Run Trigger in that periodic trigger used to make a custom aura, the game crashes. How can I create such a loop within a trigger without using Run Trigger? |
| 11-18-2003, 09:37 PM | #2 |
If I understand your post, this is what you should do. Use the Function Loop Integer 1 to A , where A is an integer variable, that levels up with the spell. Put the things you want to loop in underneath the loop. |
| 11-18-2003, 10:06 PM | #3 |
That works, thanks. |
