| 09-13-2002, 02:36 AM | #1 |
I'm currently making a melee map, and was thinking that taking off the food limit would be pretty cool, so does anyone know how to do so? |
| 09-13-2002, 02:37 AM | #2 |
In the unit editor, Edit how much food the unit needs. |
| 09-13-2002, 02:47 AM | #3 |
I guess there are no types of triggers that can just disable the Food Limit entirely eh? |
| 09-13-2002, 02:53 AM | #4 |
No not that I know of. |
| 09-13-2002, 09:02 PM | #5 |
Events- (two ways here) Unit made/revived/bought/dies/whatever (all of them) or... Every 0.1 (or as high as you can go without looking bad) seconds Actions- Pick all players and set food used to 0 This will just set the amount of food being used to nothing. If you would like to keep farms in, its more complicated... Events- (use the first one from the other one) Actions- Set variable to 0 (just an integer) Pick all units owned by (I think you will need to do this seperately for each player) and do action - Set variable (that one you just set to 0) to (same variable + picked units supply provided) (do the same thing with another variable for supply used) If (supply used + trained units supply used) is greater than (supply provided) then (cancel unit) (repeat that last one with an upkeep message instead of cancle) |
| 09-13-2002, 09:21 PM | #6 |
Guest | yes the limpone........................ |
