| 11-20-2003, 10:24 AM | #1 |
I did not know in which forum to put this, but here is a pack for having the beta style shadowhunter in your wc3tft. i attached the image here in the following 2 posts the packs follow. one is without the old cool sounds (500 kb) and one with (2500 kb). oh damn i cannot submit that, its too large. oh damn i cannot submit it. its too large. can anyone host? |
| 11-20-2003, 10:54 AM | #2 |
| 11-20-2003, 03:01 PM | #3 |
Umm, we already know that it exists, its in the beta pack. |
| 11-20-2003, 07:17 PM | #4 |
There's No Skin Chnages Just New Sounds. |
| 11-21-2003, 05:14 AM | #5 |
i forgot to say, you have to apply allowlocalfiles.reg to unpatch apply disallowlocalfiles.reg then the skin will be applied. all works perfectly in b.net |
| 11-21-2003, 08:47 AM | #6 |
you mean i can use this skin for battle.net?? |
| 11-21-2003, 11:40 AM | #7 |
yes it is 100% b.net compatible and it is 100% compatible with any following patch, because it does not modify your original files. It just adds additional files which are useless without the registry patch which forces your war3 to use them instead of the original files. Also theese files do not concern the following patches because they are no initial part of war3. it only could be that you must make the registry patch gain after patching. The b.net compatibilty is because theese files are not campared to the needed files for b.net. Just look out that you do not have the following files in your war3 directory because you need the originals of theese to play on b.net: Doodads\Doodads.slk Splats\UberSplatData.slk Units\AbilityData.slk Units\DestructableData.slk Units\ItemData.slk Units\UnitAbilities.slk Units\UnitBalance.slk Units\UnitData.slk Units\unitUI.slk Units\UnitWeapons.slk Units\UpgradeData.slk Units\CampaignAbilityFunc.txt Units\CampaignUnitFunc.txt Units\CampaignUpgradeFunc.txt Units\CommonAbilityFunc.txt Units\HumanAbilityFunc.txt Units\HumanUnitFunc.txt Units\HumanUpgradeFunc.txt Units\ItemAbilityFunc.txt Units\ItemFunc.txt Units\NeutralAbilityFunc.txt Units\NeutralUnitFunc.txt Units\NeutralUpgradeFunc.txt Units\NightElfAbilityFunc.txt Units\NightElfUnitFunc.txt Units\NightElfUpgradeFunc.txt Units\OrcAbilityFunc.txt Units\OrcUnitFunc.txt Units\OrcUpgradeFunc.txt Units\UndeadAbilityFunc.txt Units\UndeadUnitFunc.txt Units\UndeadUpgradeFunc.txt as long as i know only theese are compared, because they contain the balance data. if you are an expert then you are allowed to have modifyed copies of theese in your war3 folder, if you know what is allowed to be modifyed and what not, because not all data in theese files is balance. |
