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Wicked Idea... but need a little help

11-21-2003, 09:30 PM#1
Capn_Sniffies
I was wondering if there is a way to allow a unit's chest and other body parts to change their facing on the Z scale. What I have in mind is units flipping upside down and stuff by using the lock body part facing trigger, but I need to allow the units to change their Z angle.

Is there anything I could edit in order to get this to work? :ggani:
11-23-2003, 11:56 AM#2
PitzerMike
No, you can't change anything here
11-24-2003, 10:31 PM#3
Capn_Sniffies
Damn... Oh well I'll have to be more creative. :bgrun:
12-06-2003, 09:12 AM#4
straw1
not really true in umswe u can lock the body part of face and chest by using the bone_head/bone_chest things i supposed u may be able to change this for feet etc? e.g bone_foot_l or something
12-06-2003, 01:02 PM#5
Aristotle
I don't think it is possible to put the unit's feet above its head or anything, but you could probably make an animation for this.
12-06-2003, 03:02 PM#6
Electromancer
You can only change the chest and head orientation if im correct. As this question in map development, since this is better suited for in there. But, if you just wanna flip one model, talk to the modelling forum people.