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Noobish Question-Possible Fx attachment variables?

11-22-2003, 05:42 PM#1
AZN-Enigma
I got:

overhead
origin
left arm
right arm
weapon
chest

i know theres more.
11-22-2003, 06:13 PM#2
jeroen84
Here they are:

Attachment Point Names:
overhead (floats over the unit's head, but doesn't sway with
the head as it animates)
head (sways with the unit's animation)
chest
origin (usually at the base of a unit's feet)
hand
foot
weapon (for heroes)
sprite (for buildings)
medium (for buildings)
large (for buildings)

Attachment Point Modifiers:
left
right
mount (for mounted units)
rear (for quadrupeds)
first (for buildings)
second (for buildings)
third (for buildings)
fourth (for buildings)
fifth (for buildings)
sixth (for buildings)
rallypoint (for buildings)

Example: "foot right mount rear"
11-22-2003, 06:33 PM#3
AZN-Enigma
aww thank you this will be most useful. ya forgot shoulder btw :P