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what is BARE MINUMUMS required to put a model in game?

11-23-2003, 12:12 AM#1
STURMguy22
ok, I would like to know what is the least i can have on my model to put it in game



ok, I made a model, turned it into an editable mesh, and attempted to put it in game and it did not work. It doesnt have any track notes, uvw modifier but i am able to change it into an mdx


what am i missing to get it in game? now plz dont tell me to do everything and try, just plz tell me the minumums to get it in game. Without any animations or skins.... but if a track note/uv unwrap is required even if its not used, tell me.
11-23-2003, 01:05 AM#2
Borric der XIII
You must set the teamcolor in the material editor.
11-23-2003, 01:58 AM#3
Darkblood
STURM

I just recently got a very simple model (2 polygons) into the game with animation...

It has a texture on it and animation keys, notetrack stuff, object properties etc... it was actually pretty simple. You just gotta follow the Art Tools doc pretty closely.

If you need help, PM me and I'll try to help you more....
11-24-2003, 09:30 PM#4
STURMguy22
ok thanks, I really appreciate it, this weekend, im going to go ahead and try to put my most recent model in game. Ill be sure to PM u if I have any questions