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Dont understand, Units doing stuff without being told?

11-23-2003, 12:42 AM#1
Rampager
i created a unit, then i order it to a few spots, like so
,
A-----B-*` `*-C

It travels from A to B to A... which i dont want it to, i want it to go to C, and when it does go to C, instead of stopping there, the unit starts travelling BACKWARDS so C-B-A, Which is really ****ing annoying, ive set the unit to MOVE TO, not PATROL TO, and ive also set region C to "WHEN UNIT ENTERS, ORDER TRIGGERING UNIT TO "STOP!" however that does not work either,

care to explain somebody?
11-23-2003, 12:44 AM#2
FerretDruid
Could you post the trigger? The problem is obviously part of the trigger you didn't mention.
11-23-2003, 12:53 AM#3
Rampager
sure here it is
TRIGGER 1

Event - Map Initizalion

Action - Units = Order Sorceress to Move To (Center of ScoutsSuddenReport1)

TRIGGER 2

Event - Unit enters region (ScoutsSuddenReport1)

Action - Unit = Order (Triggering Unit) to Move To (Center of ScoutsSuddenReport2)

I hit test map, i see the sorceress move to ScoutsSuddenReport2, stay there for 5 seconds, they hover back to ScoutsSuddenReport1, then back to where it was originally
.
11-23-2003, 01:01 AM#4
FerretDruid
For your 2nd trigger try this instead:

Action - Unit = Order (Event Response - Entering Unit) to Move To (Center of ScoutsSuddenReport2)

Use the most appropriate event response whenever possible ;)

If that does not fix your problem post the whole triggers...

EDIT: You might want to toss in a condition for the 2nd trigger Unit comparison - "Entering unit equal to Sorceress"
11-23-2003, 01:11 AM#5
Rampager
my god... it worked... Thank you! I dont believe it was that freakin simple! Gah! Praise u! :D
12-03-2003, 04:30 AM#6
HeyPetray
Another case closed :ggani:

Something similar happened to me, I found out it was because the unit was neutral passive and "camped".. I was about to say the same thing "Entering Unit" but you beat me to it :D

Triggers sure can be a pain in the *** :////