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Players canceling the cinematic

11-23-2003, 12:25 PM#1
Bane1998
I have a map with a cinematic intro and instructions on how to play the map. Problem is, if any player hits escape, it makes the message disappear for everyone. Then since there are many waits between transmissions, you just sit and stare at the blank screen until the next message.

I'm not asking how to fix it so the cinematic ends... I can do that. I don't want the cinematic to end. I want everyone to have to see it. How can I make a player hitting escape not ruin it for the others?
11-23-2003, 02:57 PM#2
EXoCiDe
End game for any player that presses escape. :no:
11-23-2003, 04:29 PM#3
Bloodlust
event: player pressed esc
action: send msg to player ->

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11-23-2003, 05:16 PM#4
Zurg(OLD)
ok try this:
Events
Player presses the up arrow key.
Actions
End the cinematic for the triggering player. This will keep the dialogue from disapearing. :D

Bloodlust, dont spam.
11-23-2003, 10:29 PM#5
Bane1998
None of these so far are solutions. Other than calling the player names for hitting escape. He can still do it to be annoying and grief other players out of the needed introduction.
11-24-2003, 05:10 AM#6
Bane1998
I found the answer, so I figured like a good forum user I thought I'd share it so if others had the same question they'd have an answer...

http://www.hut.fi/~tgustafs/wc3_escclear.html

Keith
11-28-2003, 02:37 AM#7
Mephisto
n:ggani: :ggani: