| 09-14-2002, 08:12 AM | #1 |
What I'm basically trying to accomplish is a creature which appears to be flying, but actually isn't. Namely, I'm taking an Owl Scout and trying to make it a ground unit but letting it keep its movement height. The only trouble is in-game it looks like the Owl is 'skimming' the ground. Is there a way I can get this to work? I've altered its Movement Type and it looks fine in editor, but in-game...a ground swimming owl. |
| 09-14-2002, 09:44 AM | #2 |
Guest | make it hover, then it should be good |
