| 11-24-2003, 10:25 PM | #1 |
I've tried using it like 1000 times but it always says "game not found" when i try to host the protected version. what am i doing wrong?? |
| 11-24-2003, 10:38 PM | #2 |
I don't know, but it works for me... try another version of the locker, or download it off a different website... |
| 11-24-2003, 10:42 PM | #3 |
Try in the download area- I got my version there and it works fine |
| 11-25-2003, 03:24 PM | #4 |
* Don't use the obfuscate script option, it is buggy, Wait until Blackdick fixes that * and yes try downloading the newest version |
| 11-26-2003, 12:58 AM | #5 | |
Quote:
I dont think it's fully bugged. Just DO NOT USE level 3! My map was obfuscated to level 2.. worked fine. Then it stopped. So now I obfuscate to level 1 and it works perfectly. So, just DONT USE high levels of protection. :foot: |
| 11-27-2003, 06:16 AM | #6 |
The higher the obfuscate lvl is, the higher the chances of the map NOT working are. As Xinlitik said, try to decrease the lvl of protection. I´m rewriting a lot of the code, so it should be more stable the next versions. |
| 11-27-2003, 06:23 AM | #7 |
I tried to lock one map, two different ways. It was nothing but a few triggers on a map with like 9 units. Both times, same result - crashed when I clicked on the map in the select map menu. Only option besides the default options that I used was "Full Lock" no obfuscation, the second time I tried checking Force-ZLIB and Full Lock, just won't work. |
| 11-27-2003, 12:44 PM | #8 |
i use lvl 3 ob if your map is un found delete it(i always cnp the map im going to protect and put a copy in heavylock folder(have the version i acually work on elsewhere) and cnp it there again and inport stuff if u need 2[slks ect] and try protecting again normally fixes the prob 4 me) on the heavy locker subject waves are gay they dont compress :( |
| 11-27-2003, 07:41 PM | #9 | |
Quote:
1) Waves compress, but not like other files. The first data block of a WAVE is always uncompressed. The bigger the block size the more is uncompressed. The problem is that big block sizes are good for compressing bigger files like SLKs. I always suggest to use MP3 instead of waves. 2) Please focus the discussion on Heavy Locker here: http://www.wc3campaigns.com/forums/s...threadid=17580 I will not merge these topic as all the information provided here is also provided there. But I will close it to ensue that you can't bump this one. |
