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Why doenst Heavy Lock work for me??

11-24-2003, 10:25 PM#1
Guest-Rename
I've tried using it like 1000 times but it always says "game not found" when i try to host the protected version.

what am i doing wrong??
11-24-2003, 10:38 PM#2
Eriond
I don't know, but it works for me... try another version of the locker, or download it off a different website...
11-24-2003, 10:42 PM#3
LegolasArcher
Try in the download area- I got my version there and it works fine
11-25-2003, 03:24 PM#4
Vexorian
* Don't use the obfuscate script option, it is buggy, Wait until Blackdick fixes that * and yes try downloading the newest version
11-26-2003, 12:58 AM#5
Xinlitik
Quote:
* Don't use the obfuscate script option, it is buggy, Wait until Blackdick fixes that * and yes try downloading the newest version


I dont think it's fully bugged. Just DO NOT USE level 3! My map was obfuscated to level 2.. worked fine. Then it stopped. So now I obfuscate to level 1 and it works perfectly. So, just DONT USE high levels of protection. :foot:
11-27-2003, 06:16 AM#6
BlacKDicK
The higher the obfuscate lvl is, the higher the chances of the map NOT working are. As Xinlitik said, try to decrease the lvl of protection. I´m rewriting a lot of the code, so it should be more stable the next versions.
11-27-2003, 06:23 AM#7
FerretDruid
I tried to lock one map, two different ways. It was nothing but a few triggers on a map with like 9 units. Both times, same result - crashed when I clicked on the map in the select map menu. Only option besides the default options that I used was "Full Lock" no obfuscation, the second time I tried checking Force-ZLIB and Full Lock, just won't work.
11-27-2003, 12:44 PM#8
lordwiggin
i use lvl 3 ob

if your map is un found delete it(i always cnp the map im going to protect and put a copy in heavylock folder(have the version i acually work on elsewhere) and cnp it there again and inport stuff if u need 2[slks ect] and try protecting again normally fixes the prob 4 me)


on the heavy locker subject waves are gay they dont compress :(
11-27-2003, 07:41 PM#9
Starcraftfreak
Quote:
Originally posted by lordwiggin
on the heavy locker subject waves are gay they dont compress :(

1) Waves compress, but not like other files. The first data block of a WAVE is always uncompressed. The bigger the block size the more is uncompressed. The problem is that big block sizes are good for compressing bigger files like SLKs. I always suggest to use MP3 instead of waves.
2) Please focus the discussion on Heavy Locker here: http://www.wc3campaigns.com/forums/s...threadid=17580
I will not merge these topic as all the information provided here is also provided there. But I will close it to ensue that you can't bump this one.