| 11-26-2003, 03:29 AM | #1 |
Sorry guys, but I'm desperate right now! I've searched a bunch, and it seems like you cant have any transparency on a mesh that displays teamcolor... but most of these posts were before the art tools were released.. Im using PS7 and Max5 and the tools to export a single mesh unit... its actually just a 2 polygon square... to make a sprite character. Now I want to have transparency and teamcolor on the same mesh.... I feel like there MIGHT be a tricky way to do this but im having trouble.. So if anyone knows FOR SURE that it cant or can be done please let me know! Peace, |
| 11-26-2003, 05:33 AM | #2 |
I think there's someway to do this in mdl, you can specify certain mesh to be teamcolor or transparent. you can do a lot of things. But you are asking in wrong forum. this probably has to do with modeling. |
| 11-30-2003, 09:27 PM | #3 |
Im not sure, but isnt team color 98% black? |
| 11-30-2003, 10:21 PM | #4 |
Hmm, it must be possible, because the Bloodmage's collar is teamcolored but it has transparency. I'd check that model. |
