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Test of The Elite RPG

11-26-2003, 06:13 AM#1
SektorGaza
Alright, I decided I will go public with this and maybe ask for some help. Although I am skeptical anyone will help. Anyway here goes.


I am making an Multiplayer RPG/open RPG. Meaning people can do whatever they want, but to a point where they will need parners help to do some quest/beat area and there's a main quest that if beaten game ends.

Races: Orcs, Humans, Taurens, Trolls, other creeps

Main enemies: Orcs vs Humans
Why Orcs vs Humans? Well, I just like that classic struggle :), look in my avatar. And I don't really enjoy Open Rpg's without stories and with retarted toming.

Player's Race: Orc
Every player will have the same hero type. But don't give up on me, hear this out. The reason for this is because I'm gonna have a weapon attachment feature that I will only have for one unit. Plus the story allowed only one type of hero.

Player's allies: Orcs, Taurens
Player's enemies: Humans, Trolls, creeps

THE STORY
Ok, I'm not making something very complicated or fancy. It's a simple story, doesn't have any twists, but I want to make it fun to play.
The story takes place when Thrall was just coming to power (before ROC campaign) so he obviously needed to show himself in leadership by taking over human land and rescuing orc slaves to gather troops. And this map is exactly that. Thrall trained you (you are an elite hero, sort of special Unit in Orc army) and it's time for you to show your loyalty. Thrall sends you on mission. The mission is to Kill the King of the big human town. Ok ok, hear me out. Sounds lame? Maybe, that's why it's a simple rpg. No twists, but like I said I want to make it interesting with other quests.

How? First of all, it would be impossible to kill the king just by running straign into town. Thrall will explain how to make it happen only at the end of your journey. So you would have to do all other quests before you would be even let to start the King mission. And the other quests would be like Raid the human village. Destroy their mine, save slave orcs, destroy human camps.

Other quests: there will be optional quests that will help players get special items/weapons/information.

Unique features of this RPG:
1. Heroes can switch weapons and they will literally switch ingame. I already know how to do that and wrote the triggers. But only one weapon allowed to be carried. So, since I will be using grunt model for the hero he won't just be able to carry boring axe, he will be able to use any weapon available.

2. Traps. Heroes could be trapped by humans. Either humans can take away your weapon while you are stunned, or you can fall into premade trap. But when you are trapped you can't get out until one of the other player comes and saves you.

3. When quests are completed, such as kill a human mine, there will be consequences. Such as there will be less humans in that area spawning, or less guards in the main city.


Ok, that's about it for the description of the game, now to adress the community:

1.I am looking for terrainers. I already have the layout of how the whole thing should look like and where bases and hero's are approximately located

2.Cinematic specialist. You don't need to be fancy, just be able to do simple cinematics. But I also was thinking about following a hero from the back view like in DMMOD, but not as zoomed in

3. Somebody who will enhance the plot/unit names, ideas, etc...

And I am also looking for suggestions. Like if you think that using Thrall is not such a good idea, tell me why. Or if you think that only one hero would suck tell me. Or maybe you would suggest a better name for the RPG :)

so if you are interested. either post here or send me email
[email protected]
11-26-2003, 06:37 AM#2
Whitehorn
I'm surprised I read that through for 7:30 am. It's a nice idea, adding a global theme to the RPG, as most open RPG's tend to be a bit aimless. However, I'm not proficient in either of the two technical requirements, so I'll just give you a thumbs up. :D
11-26-2003, 06:48 AM#3
Cloud_2041_
Thats a nice idea i could help you with cinematics but i suck at camera angles and camera triggers..
11-26-2003, 07:45 AM#4
SektorGaza
Quote:
Originally posted by WhiteHorn
I'm surprised I read that through for 7:30 am. It's a nice idea, adding a global theme to the RPG, as most open RPG's tend to be a bit aimless. However, I'm not proficient in either of the two technical requirements, so I'll just give you a thumbs up. :D


actually there was 3. I alone can't think of all the quests. All the names, all the ideas about how to make it fun. I myself can do triggers and lol that's basically it. Of course I can terrain, but some people just have that touch. But if I have to I will learn to do everything required cause I finally want to freaking make something worthwhile.

50 ©ents, welcome aboard, obviously cinematics have to be done after all the terrain is done and units are thought out and basically all that. Also first I need to come up with quests and potential cinematic scenes and I will call you to make it happen.
11-26-2003, 12:49 PM#5
Dead-Inside
Hmm... Your "Example quests" sounded extremly boring. First of all I think you should have some kind of sneak-mission when you go behind the enemy lines and avoids guards and such (This is very original since I will do it "My way" ;)). And yes, I promise this MISSION, would be great fun.

Anyway, I'd be REAL happy to test the map, discuss ideas and help you with any triggering questions. So if you'd like me to help you with ideas (I'm currently making a map with LegolasArcher [Look for another thread, Economic War something] so I wont be able to actually work on the map), drop me your MSN (Preferably) or ICQ by PM.

I have a question about the change-weapon thing, could you make a spear and place is by his shoulder and then throw it? Because that's a weapon too you know.

The traps doesn't really sound that fun... I mean really. The only fun part would be if you got transported (literally) to a human village, the one nearest to the orcish frontlines (Since that's where you were captured, I hope ;)), and then the orcs can invade the village, or well the other heros. But any other senario would suck hard.
However I do like the idea of your missions having effects on the humans.

Also, if you're meaning a locked view from behind of your character (Hero), don't do it. If you'd really like to, make it an option and have all the triggers for move and stuff like that turned off for the individual player until the player activates the system.

Regards
Dead-Inside
11-26-2003, 12:51 PM#6
Whitehorn
I did say 'Technical'. Thinking up names and ideas is hardly that.
11-26-2003, 02:41 PM#7
SektorGaza
yeah whitehorn, I know it's not technical, but it's as important as good terraining. If the quests are boring and plot doesn't make sense, then what's the point.

Dead-inside, thank you for your input and offer of help.


"Hmm... Your "Example quests" sounded extremly boring. First of all I think you should have some kind of sneak-mission when you go behind the enemy lines and avoids guards and such (This is very original since I will do it "My way" ). And yes, I promise this MISSION, would be great fun."

It sounds boring because I wrote it boring :), don't prejudge it yet. If I get decent ideas on these quests, they will be interesting. And I thought of doing sneak mission the last, when killing the king. I already thought of very intersting idea about that. I won't be telling that anyone :), probably at the end, when at least terrain is done.

"I have a question about the change-weapon thing, could you make a spear and place is by his shoulder and then throw it? Because that's a weapon too you know."

Well, it's possible, but I'm not sure how to implement it. plus it's even more work then already is. Do you really think it will make it much better if I also have throwing weapons?


"The traps doesn't really sound that fun... I mean really. The only fun part would be if you got transported (literally) to a human village, the one nearest to the orcish frontlines (Since that's where you were captured, I hope ), and then the orcs can invade the village, or well the other heros. But any other senario would suck hard."

I think traps are fun :). I haven't played a map yet where you can be stunned and your weapon taken away and you are escorted to temporary cage or prizon.
And the only human places that can trap are little hostile camps close to Orc villages.

"Also, if you're meaning a locked view from behind of your character (Hero), don't do it. If you'd really like to, make it an option and have all the triggers for move and stuff like that turned off for the individual player until the player activates the system."

Yeah, I think a choise is much better, but I still don't know how to do the 3d camera lock and rotating around anyway.


Ok, dead-inside, if I have questions, and I certainly will :), I will contact you. I especially need help on making abilities with triggers



EDIT: I NEED TERRainers. Guys, cmon. join in. without you this map will not happen :)
11-28-2003, 08:45 PM#8
SektorGaza
I can bump this one time right :)

I am looking for terrainers and people who are willing to make abilities and items with triggered abilities.

Here's my progress so far by the way

http://www.wc3campaigns.com/forums/s...threadid=38531
12-02-2003, 09:14 PM#9
Rat Snitch
I just wanted to add that, based on my experience on the Fallout-series, your open-RPG whould benefit from their style :foot:
12-02-2003, 09:29 PM#10
PhantasyDreamer
you want me to help you.... I could but I dont really like open rpg and I am working on a fighting system I would like to include in one of my map... But I can help you...I would prefer a great linear game, single player but the map I am making... I would need some new models and the weapon stuff is kinda great...If you wanna hear about some weird and complex idea you can ask me!:foot: ok email me at [email protected]

what would be great in an open rpg is that you do whatever you want but in a real world with npc and such
not only a game where you must build a town and such....I would even say there souldnt but quest like that...

ok cya
oooh heres a screenshot i just made
12-03-2003, 12:50 PM#11
Rat Snitch
Not so bad screenshot. I bet he could use a terrainer like you, if you made that sexy piece of terrain, aye? Gorgeus :D
12-03-2003, 08:25 PM#12
SektorGaza
Quote:
Originally posted by Rat Snitch
Not so bad screenshot. I bet he could use a terrainer like you, if you made that sexy piece of terrain, aye? Gorgeus :D


lol, you're funny man


I'll send you the map when I get back home today.

PhantasyDreamer, we as players always change opinions when we actually try playing a certain type of games. I hope you'll like my idea. And no, it's nothing like SOL's open rpg, or others like it, although I did enjoy playing those. You don't have a base, all you can do is level and score points by doing quests. You can also try to get the best weapons in the game and I will make it so that the weapons can Level as well, the more you use them.
12-03-2003, 09:29 PM#13
Rat Snitch
I'm Unknown Threath at AIM, send there! :ggani:
There should be possible to make a base, tho.
Like? When you retire as a adventure you get a option to start a village for your fame-followers as a hero or villain. What do you think about that? 8))
12-03-2003, 09:44 PM#14
SektorGaza
You can't retire from the adventure :)
That's why I said it's like RPG as well. There's a main goal. The death of the King and all game victory.


edit:
Rat, you just gave me a great idea :)
I may enable an option that any player can retire from adventure. But he becomes a deserter, an outlaw. All other players could hunt him down :)
but maybe the deserted player will become allies with humans :mtk:

what do you think about that?
12-03-2003, 10:01 PM#15
PhantasyDreamer
Ok i test it and I will tell you something... dont make an open rpg damn... lol

You are too good to make something that borring, make a real rpg!!!single with a storyline...

Ok make sure you adjust the fog cause we cant see anything... I would say something like a 1000-8000, density 1 and color 50,50,50...

the cinematic is ok but kinda borring...too slow and such....
but i dont really like the idea but the weapon stuff is really cool!

ok good luck tell me if you want some help(not lot while) and I will help ya