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2 summon skills become the same :/

11-27-2003, 02:05 PM#1
Origin
Im making 2 new summon skills for a hero. im basing them both on summon bear (from the beastmaster)
1 summons bears and the other summons treants (but out of thin air not from trees)
the problem is that whichever skill the hero learn first is the only skill he gets an icon for
he can learn the other skill aswell but it will get no icon, instead both skills are activated when he clicks the icon for the first skill. what the hell?
what do i do to make them into 2 individual skills..?
11-27-2003, 03:35 PM#2
bad_suliban
you can not assign two native identical spells to the same unit because the results are what you have described. both spells have to base on different native spells. in your case, why don't take beastmasters "summon bear" and "summon pig" spells? they both create summoned units without any other resources needed (like trees for treants).
11-27-2003, 09:58 PM#3
Origin
thanks alot! its working now :)
12-05-2003, 07:21 AM#4
Kavu_Rider
I see what you mean...So you want in different lv spell, there will be different units right? They will only alow ONE SPELL ICON for all.
12-21-2003, 02:59 AM#5
LightKirtar
O and for info, the icon does show up, but its under the first icon. At the top of spells learn to edit the position of icon and then its simple. But if 2 spells are based on same I beleive they both activate at a time either way.