I have a problem with a skin for archer. It uses 'textures/ranger.blp' for main model (archer.mdl) and some other for portrait.
If anyone knows path to the skin of 'archer_portrait.mdl', tell me that, please.
to check if i am not wrong,
i made another new map.
another (just red) version of ranger.blp
imported only it
path: 'textures/ranger.blp'
created only one unit - Archer.
Here ya go, in both test and normal modes portrait isnt skinned, while the archer herself is.
For All Map Makers If You Using A New Archer SKin. Plz Make It TFT proof by importing 2 files. Textures/Ranger.blp and The Other. Units/Nightelf/archer/ranger.blp