| 11-28-2003, 07:30 PM | #1 |
Where do i find the order in WE that straps the region to a unit? I can't seem to find it. |
| 11-28-2003, 07:39 PM | #2 |
It's the only action under Region... called Region - Move. (EDIT) err. or I may be misunderstanding you... |
| 11-29-2003, 03:19 AM | #3 |
Well, theres always the periodic event that triggers the Move Region Action onto a unit :P You sound like a starcraft person 0_o |
| 11-29-2003, 04:31 AM | #4 | |
Quote:
no he doesn't, well maybe That exact trigger doesn't exist in SC, you have to make an always, move location to unit, thats how you do it in SC, trust me a made a very unique RPG in SC. you could switch weapons, thrown grenades, all that good crap. It was hella hard though. I think I still have it lying around here somewhere. |
| 11-30-2003, 04:46 PM | #5 |
Nah. I've played SC, but actualy never used the editor...:ggani: But the reason i'm asking this, is because i'm making a painball style map, but the unit can be controlled with keyboard. so what i'm trying to accomplish here (if even possible) is that i'd attach a region in front of the unit, and when uparrow is pressed, the unit is supposed to move there. Of course, same thing wit other arrow keys. |
| 11-30-2003, 05:48 PM | #6 | |
Quote:
Aren't they all? ://// I had to use that in my map for a boss fight. A region centers on a unit then lots of other smaller regions are randomly placed throughout the big one to make targets appear to mark where rocks will soon fall. I never thought I'd use that trigger.:yup: |
| 12-01-2003, 02:51 PM | #7 |
So uhh... I just basicly make a big region strapped on the unit, and one in front, back and both sides? Maybe you could help on this? |
