| 11-29-2003, 03:37 PM | #1 |
I'm making an ability which is somekind of war stomp that stuns units depending on te mana they have, I based it on Warstomp, reduced stun duration to 0 and made a trigger: Trigger 1: Actions: -Pick every unit within 300 of casting unit matching(some exceptions, like mechanical and structure) and Add picked unit to PB_Group -Pick every unit in PB_group and do Pause picked unit Start stun_duration as a one-shot timer that will expire in (3+(mana of picked unit/200)) Trigger 2: Event: stun_duration expires Actions: -Pick every unit in PB_group and unpause picked unit my problem is that it stuns unit depending on the unit that has more mana in the group, I knew I would have that problem, but I don't know what trigger should I do If this can be done what trigger should I add? |
| 11-29-2003, 04:25 PM | #2 |
I might be able to help if you post the exact trigger, I think your unit group action is the problem but I can't see why... Copy it as text from your actual trigger. |
| 11-29-2003, 05:21 PM | #3 |
The probleme is the timer is the mana of last picked unit Try to add an array into timer => timer[x] Declare an integer (i) Trigger 1: Actions: -Pick every unit within 300 of casting unit matching(some exceptions, like mechanical and structure) and Add picked unit to PB_Group -Pick every unit in PB_group and do Pause picked unit set i = i + 1 if i > 1000 then i = 0 Start timer[i] as a one-shot timer that will expire in (3+(mana of picked unit/200)) Trigger 2: Event: timer[1] expires timer[2] expires timer[3] expires timer[4] expires timer[5] expires timer[6] expires timer[7] expires timer[8] expires timer[9] expires timer[10] expires [...] to 1000 If you use UMSWE you can make a loop 1 to 1000 and add this event in this trigger :) Actions: -Pick every unit in PB_group and unpause picked unit I think it will work |
| 11-29-2003, 10:06 PM | #4 |
and how do we do a loop with UMSWE(im new to it) |
| 11-29-2003, 10:52 PM | #5 |
Code:
For each (Integer A) from 1 to 1000, do (Actions)
Loop - Actions
Trigger - Add to Trigger 2 <gen> the event (Time - Timer[(Integer A)] expires)
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| 11-30-2003, 06:26 PM | #6 |
no still doesn't work, they all unstun at the same time |
| 11-30-2003, 06:48 PM | #7 |
Yes ... make a variable u of type : unit make a variable unit of type : unit make a variable time of type : real delete your trigger 2 and replace with this : Custom Script : local unit udg_u Set u = unit Unit - pause u Wait (3+(mana of u/200)) Unit - Unpause u in the Trigger 1 Delete Start Timer And add : Set unit = (Picked Unit) Trigger - Run Trigger 1 ignoring condition Just a question about points, how give points and how get it ? Thx :D |
| 11-30-2003, 06:54 PM | #8 |
LoL, im not sure what your trying to accomplish here. But i think he has it covered. |
