| 11-30-2003, 06:12 AM | #1 |
Ok I'am making this hero called the Psychic and there are 2 spells for I am having trouble with. The first and hopefully eastiest to accomplish (which I cant figure out) is his Mind Attack spell which is passive. It is supposed to act like the Moon Glaive upgrade. I have seen this done befor but I cannot figure out how it is done. The Second One Is Trigger Based it is called Bewilderment. What it's supposed to do is make the hero unlearn all it's spells. So I made this trigger which only seemed to work on The Hero who was using the spell. E) Unit - Psychic 0068 <gen> Begins casting an ability C) (Ability being cast) Equal to Bewilderment (Psychic) A) Unit - Order (Attacked Unit) to Stop Hero - Drop the item from slot 1 of (Attacked Unit) Set Bewilderment_Item = (Last dropped item) Hero - Create Tome of Retraining and give it to (Attacked Unit) Hero - Order (Attacked Unit) to use (Last created item) Hero - Give Bewilderment_Item to (Attacked Unit) If you could help me I would really appriciate it thank you :gsmile: |
| 11-30-2003, 06:39 AM | #2 |
why are you using attacked unit event response??? that will only work with the Event- a unit is attacked. change all of the attacked unit to casting unit.... |
| 11-30-2003, 06:46 AM | #3 | |
Quote:
Ok. First of all, change begins casting to Starts the effect of. That way, it cant be exploited. (Begins casting allows the caster to cast and quickly move away, triggering the spell, but not starting the cooldown or using mana.) Then, create a second trigger. E- A unit is issued an order targetting an object. C- Unit type of Triggering unit = Psychic and (Issued order) = xxxx (the order code of the spell. Find this in the ability section.) E- Set Bewilderment_Target(<=variable) = target unit of issued order For your trigger.. E) Unit - A unit starts the effect of an ability. C) (Ability being cast) Equal to Bewilderment (Psychic) A) Unit - Order (Bewilderment_target) to Stop Hero - Drop the item from slot 1 of (Bewilderment_target) Set Bewilderment_Item = (Last dropped item) Hero - Create Tome of Retraining and give it to (Bewilderment_target) Hero - Order (Bewilderment_target) to use (Last created item) Hero - Give Bewilderment_Item to (Bewilderment_target) Also, with the tome of retraining you need to set all levelup variables to 0 IF you used the trigger that says.. E-Unit learns a skill. C- Learned skill = xxx A- Set levelofabilityvariable= levelofabilityvariable + # I dont remember, but I think with tome you have to manually set the level of abilities for the hero to 0 because they are custom. Dont hold me to that though. :) |
| 11-30-2003, 06:46 AM | #4 |
you have to use the event - unit is given an order, condition - order type (the base spell you used for this spell) then change the attacked units too target unit of issued order. |
| 11-30-2003, 06:38 PM | #5 |
Well these custom heros only go to level 10 so i dont think it will matter.... Im not sure though I havent used the Tome Of Retraining outside of a melee map. thanks for the help guys but Xinlitik your triggers didnt work.... I thought this would be one of the easiest things to accomplish but it seems that it is very difficult for some reason. |
| 11-30-2003, 06:52 PM | #6 |
Personally i think its funny, Unlearing sumones moves. There isnt really much point in it. Now if you DISABLED the moves for a timed amount, and unlearned them, then that would be a lot better, and more worth it. So Silence that unlearns the heros moves. Thats all really. |
| 11-30-2003, 08:07 PM | #7 |
It's not pointless the spell is an Ultimate that is mainly used as a helper/annoying someone type spell. It allows for the means of escape or it makes it so that the current person cannot use spells for a slight second so that the hero who casted that has a chance to turn the tides of battle in his/her favor. So if you look at it from a "good" (not negative point of view) this is a very helpfull spell. |
| 11-30-2003, 08:15 PM | #8 |
Hmm, could you tell me how they didnt work? If nothing happened at all...try this. E) Unit - A unit starts the effect of an ability. C) (Ability being cast) Equal to Bewilderment (Psychic) A) Unit - Order (Bewilderment_target) to Stop Hero - Drop the item from slot 1 of (Bewilderment_target) Set Bewilderment_Item = (Last dropped item) ADD a .1 second wait here. Hero - Create Tome of Retraining and give it to (Bewilderment_target) Hero - Order (Bewilderment_target) to use (Last created item) ADD a .1 second wait here. Hero - Give Bewilderment_Item to (Bewilderment_target) |
| 11-30-2003, 08:19 PM | #9 | |
Quote:
I think this is where it's messed up I was slightly confused. E) Unit - Psychic 0068 <gen> Is issued an order targeting an object C) (Unit-type of (Triggering unit)) Equal to Psychic (Issued order) Equal to (Order(A011)) A) Set Bewilderment_Unit = (Target unit of issued order) On the Second Condition Is where I think the problem is. I wasnt quiet sure what you ment so I made it that.... This is just my quess. |
| 11-30-2003, 08:22 PM | #10 |
i didnt look at it from a negitive standpoint, i was just saying, You will be surpised how stupid it is. LOL Jp. But really, i think you should mix that with silence, then that would be ownage move. |
| 11-30-2003, 08:41 PM | #11 | |
Quote:
Doh! That's what's wrong. Sorry if I wasnt clear. By order code, I meant the line of text such as "thunderbolt," not digits and numbers (that's the ability code). To find it, go to your ability. Look for a line that says Enable/ turn on (or something like that), and type exactly what it says into the Order( ) slot. So, if you used stormbolt, then you would see Enable/ turn on : thunderbolt. So, Order ( thunderbolt). Remember, exactly. That includes spaces. |
| 11-30-2003, 09:01 PM | #12 |
yea but those Order Codes dont have spaces. |
| 11-30-2003, 09:53 PM | #13 |
That's, what I meant link.. "That includes spaces" means exactly it including spacing. As in, if it says fingerofdeath, dont do finger of death. |
| 11-30-2003, 10:10 PM | #14 |
lol, its just that u put ( thunderbolt) and i saw this space---------------------------------------------^ Yea so thats why. |
| 11-30-2003, 11:27 PM | #15 |
:( I was just trying to make the word more clear. It's order( ) so it's not like you would put spaces before the thunderbolt Heh. |
