| 11-30-2003, 11:18 PM | #1 |
hi. my question is how do u make a talking ability. right now i have this: E - Unit - X unit Begins casting an ability E - Unit - talked to unit Starts the effect of an ability C - (Ability being cast) Equal to Talk A - blah blah blah need it so that it has a different response for different units. example: you talk to a footman he'll say: "im a footman" then if you talk to a rifleman he'll say: "im a rifleman" can u help please |
| 11-30-2003, 11:27 PM | #2 |
Well First of all If you have 2 events that means if EITHER one of those is triggered then the move will operaate. SO just set it up like this. Base the move off Stormbolt. Events-A unit is issued an order targeting an object Condition-Order given is equal to (thunderbolt) Action- Balh blah blah |
| 11-30-2003, 11:39 PM | #3 |
Yah, how DO you make a good talking ability. Oh, and how to you make event AND event? I know how to make condition AND condition, but what about events? |
| 12-01-2003, 05:52 AM | #4 |
There is no way to make it Event AND Event, since, well, that would only have it trigger if the two events happened at exactly the same instant. (Which is impossible, by the way.) |
