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HELP NEEDED FOR: Ultima Online battlenet RPG series

12-01-2003, 12:29 AM#1
evilwolf
I had this idea, in about August, about putting UO into warcraft. Another person shared the same idea, named Blite. We almost finished the first map, but a few days before it was done he up and disapeared, leaving me stranded, because I cant do triggers, good ones that work properly anyways. So the idea was thrown out the window. Until now...

I and many of my friends who played or still play UO and also play Warcraft 3 wanted to put it into WC3, bringing as much of UO as possible to the wacraft game, and one of them nearly crapped their pants after hearing the idea (not really but you get the idea). The other thing about the maps was the best part: it is free. As you may know UO is an MMORPG, and almost (if not all) of those games require a monthly fee, or for you to buy a Game Time card and punch in the numbers to play (either way you do it your still paying the same price, gametime cards were for kids who parents were evil and wouldnt use credit cards... but anyways). After Blite vanished, I was quite pissed, because I havent seen him since, and couldnt finish the map that everyone who knew of the project was so eagerly awaiting.

The buety (beuty?) of using W3 editor is that we dont have to re-create the UO world, we can just make our own, and with the hero save codes, can make limitless maps and worlds for people to play in. Since there was only 2 of us, the basic idea was just to make a few maps, slap in the codes, and there you go, some maps. But after looking over posts for months, I noticed you could make "Game Masters" or in-game mods, who could make quests, ban people, etc. This would greatly expand possiblities, making it even more like UO, even though the UO GMs and Admins are pricks, but we wont go there.

If you've played UO for at least 3 months, you probably understand what its all about. I need people with UO experience who also can do triggers, skins, and maybe models. I mostly need people who can do advanced triggering, like JASS or whatever, I dont know anything about it, I just know someone can make it work.

Also, this would be based on the 1998 UO game, not the newer ones, with trammel and etc, because they all suck. 1998 UO was the best.

Basic Layout:

Like I said if you've played UO, you know kind of what it will be like, but as we know WC3 is not limitless, so it wont be an exact duplicate. We wouldnt be able to do the skill system for instance, but the stat system is still a possibility, and the most convient thing is, theres only 3 in UO, Strength, Stamina, and Intelligence.

Damage, monster stats, items etc. would be accurate to UO, but i think a Spellbook would be far too annoying, unless you have ideas on how we could implement that into WC3 without being to tedious to effectively use in the game itself.

Like I said before, we could have admins or GMs, and at special times that would be posted either on here or on a website, a GM would host a map and would do quests, events, etc.

We might even be able to work out a system where players would have houses, and even be able to ban other players from the house.

PKing: Just like in good ol' UO, there would be player killing. Ahhh and dont forget your PK count, where you would turn red! In ultima, if you killed a certain amount of players (either 5 or 10) you would become a murderer, and wouldnt be able to go into town without getting attacked by the gaurds or other players. In the maps, i hope to have it so your PKs save, in fact i was thinnking maybe they could take the spot of wood, and make it impossible to trade wood. Dont worry though, your pks would go down by 1 after 1 hour of real time (as compared to 40 hours on UO)

Stealing: In UO, those damn theives were everywhere. I dont know if stealing will be possible in WC3, but maybe.

CHEATING!!!!: An anti cheat system would be where you cant play by yourself or something like that. I hated people in Legacies: ToS who had 12 gems and 9999 gold, but that was back in the beta 28 days (summer). damn cheaters.

Like I said, we cant put everything from UO into warcraft, but I would love to see something like UO being played on warcraft. For the heros, there would be classes instead of skills, like EQ, but the heros skills would resemble those of Ultima Online, such as Miner/Smithies Archer/Tamers, etc.

For this project I would need, and its recommended youve played UO, then i wouldnt have to explain as much, but any help is needed:

Skinners
Triggerers
Terrainers
Modelers
Did I miss a job? tell me if you can contribute!

I myself would be a terrainer, because im not good at anything else :(

The idea was not to cram everything into one map, but to make multiple maps for different things, like dungeons, deserts, any huge forests, and whatever else we can think of. This doesnt have to based in the world of Britania remember. Also, load times would be low, who needs a dungeon thats 256x256? The other thing about UO is that there wasnt a huge storyline to follow, it was an Open MMORPG, a very open one. You could do whatever the hell you wanted.

If your interested:

Contact me 13D-evilwolf@azeroth (useast gateway, you dont need the azeroth unless your not on wc3)

Private Message OR:

email me at: [email protected]

Email is not a very good way to contact me tho, as i get huge amounts of junk email telling me to increase my genitals 12 inches, or increase my breast size 2 letters, and other nonsense they send me. I usually just mass delete everything.

Did I miss anything? if you have questions about certain things just post!!
12-01-2003, 02:11 AM#2
evilwolf
alright i see this isnt going to work too well. Alot of games are segregated, such as wc3 players stick to rpgs and jsut warcraft, quake players stick to stuff like quake and UT, so many of you prolly have never even heard of UO before. If you want to help out, you dont have to know about UO, but id have to better explain it to you, which could take a while on here, so ill let everyone know what its about after we get some people. ill also edit the previous post to take from needed to recomended.

This could be great, i just need some help, and it shouldnt take too long to complete, all we really need is Triggers, Units, and the terrain (which I can do). Simple project, simple concept, fun as hell.
12-10-2003, 11:41 PM#3
evilwolf
its clear no one has the skills for this, so someone just delete it please... look i bumped it twice, its due for a deleting now://// . Delete it so i can post about a new project in a week or so without getting yelled at
02-27-2004, 07:19 AM#4
Exouds
Sorry for reviving this old thread, but i think it would have been a great idea if u actually managed to complete such a map.
02-29-2004, 02:18 AM#5
evilwolf
well the guy is back now, so it might just be done