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Will map linking (cacheing) ever be improved and work with Multiplayer games?

12-03-2003, 09:28 AM#1
Sardius
I want to do a multiplayer action-rpg with many linking maps that you can go back and forth between and have what was previously done there remembered like in the Frozen Throne Orc Campaign.

Two problems currently.

1.) Im told Game cacheing does not work with multiplayer games at all.

2.) The triggers that the orc campaign used were incredibly complex and tedious to cache all the information.

Will there ever be an easy solution to both problems, whether it be an improvement made by Blizzard itself or 3rd party means?
12-03-2003, 11:10 AM#2
HEZZA
What ur asking there is like will there ever be a cure for a certain disease....(exadoration) ...crap spelliing....Well anyway its hard to tell, its one thing there likely gonna bring in the next phew patches. If u notice there adding loads more functions to the world editor apparantly so why not that....keep ur eyese peeled like the rest of us.
12-03-2003, 08:59 PM#3
Sardius
Well what I guess I meant was... Has there been any official word from Blizzard about them doing this in a future patch?

Or is there anyone working on a third party means to do so currently?
12-03-2003, 09:40 PM#4
HEZZA
u know i bet theres already been one.......unlikely but why dont u go for a crappy unrealiable crappy google search
12-04-2003, 06:30 AM#5
Sardius
Nothing that I could find
12-04-2003, 06:34 AM#6
Pheonix-IV
no, blizzard are keeping a tight lock and key on game caches and the orc campaign triggers for multi, its possible they may make them work at a later date, but not so far. At least not legally,
12-05-2003, 11:35 PM#7
Sardius
omfg thats bs
12-06-2003, 01:04 AM#8
Eriond
Just use save codes... and the game cache triggers for the orc campaigns aren't incredibly complex! They're a hell of a lot less complex then most save codes...
12-06-2003, 01:52 AM#9
Pheonix-IV
their not complex, its just they need the Blizzard Authentication or they wont work.