HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

About Alliances

09-17-2002, 02:27 PM#1
FM_TertiaryEye
Hello,

Some things about this editor are really bugging me and one of them is the concept of forces. I have two teams composing of 5 humans and 1 ai each. But in order to get the players to auto-attack the the ai enemy, i need to actually loop through and have each player treat the ai player on the enemy team as an enemy!

Also, my players are having trouble with their alliance to their own AI player. For instance the war stomp ability stuns my friendly AI player! Even though all players are told to treat their own AI player as an ally! Which i shouldnt even have to do in the first place since they are on the same force right?

This is really annoying, does anyone know whats going on?

Heres more info:

Force 1
player 1
player 2
player 3
player 4
player 5
AI

Force 2
player 1
player 2
player 3
player 4
player 5
AI

Problems:
* All players on each force can harm the Ai player on their force with spells, despite turning friendly spell targeting off and have player treat AI as ally with shared vision on.

* ALthough the enemy ai is on another force all players on the force must be told to treat it as an enemy.

Does anyone know why this is happening? Isnt there an easier way than looping through all of this?

thanks
-jason