| 12-07-2003, 01:03 AM | #1 |
Not a WWIII, a WWII. This will take place around the world, so i need someone to make a large world map for me. Because i stink at it. And if anyone has any custom sounds/models that are like WWII, i would appreciate if you would show me them. Link to information thread: http://www.wc3campaigns.com/forums/s...threadid=40670 |
| 12-07-2003, 07:25 PM | #2 |
I reccomend that you read the threads at the top of the forum. People want to see some progress, models, terrian, skins, ANYTHING even Ideas. Your asking for a massive map done with out telling anything about the map </rant> I might help, if i could hear more about it... |
| 12-10-2003, 11:32 PM | #3 |
well you can gun sounds and such from here. i got most of my sounds from there for a ww2 project. try going on google. and look type m-16.wav or what ever |
| 12-11-2003, 11:40 PM | #4 | |
thx... ill try that Quote:
Alright LegolasArcher, ill tell you quite a bit about it (I didnt want people stealing my idea) 6 players, 2 forces FORCES: Allies Axis(duh:D) Players: Allies: America, Britian (controls UK, part of Africa, and Canada), Russia Axis: Nazi Germany (controls the majority of Europe), Afrika Corps (controls a little of south Europe and alot of Africa), and Japan (has control of almost all of the pacific except for hawiian islands, also controls alot on the coast of asia) Objective: Take down all 3 enemy capitals Each player will have 2 special units and a special technology. The special units will replace the units they are made after. The special technology will be researched at the Capital (see below). Special units/technology: America: Ranger (Faster/Stronger Elite Infantry), B-2 bomber (Stronger Bomber), Patriotic War Funds (Gives the player extra money). Sry, no nuke, would be too overpowered :D Britain: Spitfire (Stronger Fighter), No name (Faster/Stronger AA gun), Bombing Strips (improves bombers attack speed) Russia: Draft Soldier (Cheap Infantryman, but isnt as strong), No name (Faster Artillery), Improved Capital Defense (Improves damage done by Capital, increases armor and hit points) Nazi Germany: U-Boat (Stronger Submarine), Panzer (Stronger Light Tank), Undetected Subs (makes it so U-Boats are now permanantly invisible) Afrika Corps: Furher (General that gives another aura), Tiger (Stronger Heavy Tank), Tank Armor (Improves tank hit points) Japan: Jungle Soldier (Infantryman that can Shadowmeld), Kamakazie Fighter (Fighter that can use Unstable Concotion, but with a different name of course), Improved Transports (gives Transports a light attack, and improves their hit points) Capital (cant be built, but start with): Defend this building well, if your team loses all your capitals, you lose. Some of the capitals will be placed a little further inland than real-life, to prevent abuse and un-balances. These buildings contain the players special uprade (see above). They also have a strong attack. Thats all i'm going to share for now. But if this map goes well, im going to make 2 more European Theater maps (1 will be Britain and Russia defending, other will be when America arrives and they start to pwn Germany), and 1 Pacific Theater map (comes with NUKE!!!! But only in ending cinematics if America wins) If you want to know more, then just ask. |
| 12-13-2003, 03:12 AM | #5 |
bump |
| 12-14-2003, 04:11 AM | #6 |
Plz... i really need some terrain help!!! Somebody plz? |
| 12-20-2003, 05:03 PM | #7 |
well..im already working on a ww2 map, but its not as good as yours, i would be glad to join your project. i can do triggers/object editing if u need, also i would be glad to sell you the simple ww2 flag skins in my sig how bout 20 points apeace |
| 12-20-2003, 08:24 PM | #8 |
Ok! Ill be glad for the help! Your sig says you can be a terrainer... and i need one of those!!! This is my first post for my team gathering, my newer more organized one is here So do you want to be a terrainer, trigger, or skinner? Also, i am thinking about buying those flags from you, but that depends. Maybe as the map goes I may chose to buy some. |
| 01-06-2004, 05:52 AM | #9 |
I added the link to official thread at top |
