| 12-07-2003, 10:08 PM | #1 |
I made a ship with edoted orc burrow abilities. It looks really cool but I have only one problem. When you press the unload (stand down)-button nothing happens. I know the problem is the terrain, it needs a big(!!!) area with shalllow water to unload. Can I fix this another way (like unload him with triggers)? |
| 12-07-2003, 10:25 PM | #2 |
Did you try editing the orc burrows unload ability? Maybe change its casting range or area of effect will modify the amount of room needed to unload? |
| 12-07-2003, 10:28 PM | #3 |
There is no cast range or anything like that to Stand Down... |
| 12-07-2003, 11:09 PM | #4 |
meh? you got this to work? i'm envious when i still was using RoC this didn't work for me *thank again editing slk's didn't work* I'm just a little curious *my comps out of the house the one with war3 on it* can you edit the amount of units that can be held? I tried doing that with goblin zeplin's cargo hold ability and every time i edited the amount of units that could be held that field went away from the editor. |
| 12-07-2003, 11:39 PM | #5 | |
Quote:
you can up to 8 any higher causes crashes in any cargo ability 0 would probably cause a crash too though i havent tried it |
| 12-08-2003, 06:15 AM | #6 |
My ability in the ship has 1 and that at least works... |
| 12-09-2003, 06:35 AM | #7 |
Very nice stuff :) |
| 12-13-2003, 08:03 AM | #8 |
What I mean with my last message isnt that I got it work, I still wanna get the only 1 in the ship unloaded. |
