| 12-11-2003, 10:14 PM | #1 |
Hi when i import my skins that i made in Photoshop 7.0 into my map, it shows the normal model of the unit and says a bunch of string errors with colors. This didnt happen on my 1st 2 but its happening now. This is how i am making the skins. I am going to warcraft viewer, extracting to a tga, opening in photoshop, making my changes, saving as an uncompressed 32-bit tga, then converting back to blp and importing into my map under the right path. Help mah ://// Thanks Also wut does it mean to Alpha? I read a reply that someone posted the person Alphaed wrong or something.. maybe thats my problem just dunno wut it means |
| 12-11-2003, 10:29 PM | #2 |
here is 1 skin i made in few minutes that doesnt work--is it because i colored outside of lines? when i mean it doesnt work i mean when i go into the editor it does the error shyt i posted about above emote_confused |
| 12-11-2003, 10:56 PM | #3 |
try this... |
| 12-11-2003, 11:41 PM | #4 |
na its not workin =/ did u have it working in your editor?? |
| 12-11-2003, 11:44 PM | #5 |
ok...import it in your editor...then close the editor and then reopen it...see if that works... |
| 12-11-2003, 11:48 PM | #6 |
I think it might have something to do with my editor because whenever i go into it it says missing string and a bunch of colors n stuff but one skin does work that i made in PSP but saved in Photoshop to get it into 32.bit-- here it is btw these im giving to download r only in tga so u can see them in psp or photoshop--i am converitng them to blp be4 importing and saviong and re-entering -- and no re-entering doesn't work i been trying that =/ But did u have it working in your editor? if so my editor is the problem |
| 12-12-2003, 12:15 AM | #7 |
works for me... |
| 12-12-2003, 12:24 AM | #8 |
wow i am a fricking idiot-- this whole time i was using the wrong path--im really srry to waste your time but ya did help thx alot =) |
| 12-12-2003, 03:34 AM | #9 |
you're welcome... |
