| 12-11-2003, 09:54 PM | #1 |
Well, let´s say I want some kind of a "spirit" Doodad in my map. I did every thing, created a new doodad and set it´s model file to Units-Missiles: Halls of the Dead, Necropolis, etc. I used the birds base. I just want to know how I can make it "walk" (just like the Wander (Neutral) Ability). If there is a way, please someone tell me. |
| 12-16-2003, 03:10 AM | #2 |
Hmmmmm, you could make a custom unit with the Units-Missiles: Halls of the Dead as a model then give it wander, invulnerable (neutral) and Unknown (aloc) thats should make it unselectable untouchable (like a doodad as well as wandering, i think that will work. Edit- Just tested it, works like a charm, in fact i think ill use it in my own map. |
