ok, i have a simple from scratch axe model thats in .3ds format (one of my friends made it in milkshape) i can import it, and i have an export script that dosnt seem to work, i have 3DS Max 5.1 and the art tools (dunno what they are exactly so i dunno if they work or not) I also have Lith Unwrap. Now i want to turn this axe into a working .mdx with a skin, no animations cause its an axe that i want to use as a attachment weapon. Help is needed! |