| 12-13-2003, 05:28 PM | #1 |
Quite a long time ago I found a trigger that created random items that had a set name but showed under it's name it's random ability. For example, you load the game one time and there would be an item that said "Strength +3" and another time the same item would say "Agility +2". I can't figure out how he added that text under the name of the item. I looked through the .j files and I couldn't find any function that did something like this. Can anyone think of how to do something like that? Feel free to write it in JASS if you like. |
| 12-13-2003, 05:58 PM | #2 |
Well, you could create a bunch of custom items and give them +stat abilities, then choose a random one and place it at the start of the map. That sounds like the most plausible explanation to me. |
| 12-14-2003, 12:30 AM | #3 |
That would work, but it would still involve making every item individually which is what I am trying to avoid. |
| 12-14-2003, 03:38 AM | #4 |
That might be the only want that you can do it tohught. |
