| 12-13-2003, 10:50 PM | #1 |
I need info in SE&F. When a hero uses SE&F do they no longer count as a hero? Where did your original hero go? When the units die do they count as dying heros? When the last of the 3 die, is your hero ressurected just before the final blow as to die from the hero perspective or does it count as a unit death? The reason I ask is because I have an AOS style map and my revive triggers are having trouble with this ability. When a hero dies while using SE&F it is not revived. So I assume that it's considered a unit dying although I do notice that I see my Hero death animation right after the last panda gets nailed. Some info on this spell would greatly help me. Post a revive trigger for a SE&F death if you could plz... |
| 12-13-2003, 10:53 PM | #2 |
When a hero casts SEF he gets hidden. When every of the elemental Pandas is dead the hero appears again and dies. |
| 12-14-2003, 01:44 AM | #3 |
Ok, so if the hero appears and then dies how come my revive trigger isn't picking that up? Maybe because there is no killing unit? The killing unit would be the killer of the last elemental yes? So in order for it to recognize that that unit has died I have to make a special trigger for the hero? how do I set up this trigger? If you could post it it would be helpful. I can't use my normal revive trigger because it's based off hero level of dying unit, but the dying unit in this case would be the last elemental, which is not a hero... how do I do this?? NE Death Pandaren Events Unit - A unit Dies Conditions (Unit-type of (Triggering unit)) Equal to Pandaren Actions Wait ((Real((Hero level of (Dying unit)))) x 5.00) game-time seconds Camera - Pan camera for (Owner of (Dying unit)) to (Center of Hero Creation NE <gen>) over 2.00 seconds Hero - Instantly revive (Dying unit) at (Center of Hero Creation NE <gen>), Hide revival graphics Here's an example of my trigger using only one panderen elemental. It doesn't work because of the "hero level of dying unit" and "instantly revive dying unit" (I want the hero to respawn, not the dying unit in this case...) Help... this is urking me... emote_confused |
| 12-14-2003, 03:35 AM | #4 |
Yeah its not pickign him up, because he didnt die from a unit, he died in a form that isnt a hero. |
| 12-14-2003, 09:13 AM | #5 |
Well this trigger happens to work fine for me... So try changing your condition to dying unit instead of triggering unit. Code:
Test Panda Death
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Pandaren Brewmaster
Actions
Game - Display to (All players) the text: Panda died
Hero - Instantly revive (Dying unit) at (Position of (Dying unit)), Hide revival graphicsI used storm earth & fire and killed all 3 elementals with a level 30 PotM. He revived instantly and I got the text message, so... It should work for you too. |
| 12-14-2003, 05:21 PM | #6 |
Just do a triggor with 3 actions: one for each of the summoned units death, and then have conditions that the number of alive units belonging to the owner of the dying unit=0 and then pick every hero of Panda type belonging to owner of the dying unit. |
| 12-14-2003, 07:15 PM | #7 |
In fact, it is all about you using the wrong event, instead of the Unit dies and a wait use A unit becomes revivable without waits |
| 12-15-2003, 01:02 PM | #8 |
Thx Vex, that definately helps, not only did I fix my problem, but I learned a new event :) Thx for your help, I think it's easy to get caught up in what you already know, but I would have to say that the real fun and knowledge comes from what you DON'T already know. So many people trying to use what they already know to solve a problem when a simple solution is right there in front of your nose, just outside of what you know. Hope this thread helps others with this spell. It's not that difficult now that I understand it more. Thx. |
