| 12-15-2003, 10:14 PM | #1 |
My other thread was growing ever large. So i decided to clear it all up with this. So here is all the spells i have made in the last 12 pages of posts i recieved. Its a ZIP file. I will also be posting a Mine and Black Viper Icon ZIp in the following posts.There are also sigs in there i made. My icons are the more realistic ones, his are the warcrafty ones. I will also be needing ideas for the Cutscene i will be doing to top off TheGreatNoobs: The Vision. If you havent seen it i suggest you go to Warcraft3.net and Dl it. It a nice thing to learn from. Allthough in dont like it very much. So here is my Spell ZIP file. I will also be taking Spell Ideas. Just I might not get to them as fast as you want. It all depends on the originality. |
| 12-15-2003, 10:59 PM | #2 |
Here is the Signature icon set. Its 2.34 megs. So it may take a few. I made the sigs and the realistic ones. Black Viper made the rest. allright. This is why i hate putting up Polls. Cuz faggots click horrible ahead of time. Whoever did that has alot of nerve. DL it b4 you F&@#* VOTE. thank you. |
| 12-15-2003, 11:51 PM | #3 |
wow those are some ****in good icons and spells. i said they were great beacus they were well... great:D . keep up the good work. cant wait till you get the next set of spells out:gsmile: |
| 12-16-2003, 12:03 AM | #4 |
Thanks. Im glad your happy. I guess i will realease my Mini-Movie. There was sposed to be a spell at the end but...here it is. I just have to show it off. Heh. This is called...The Combatants |
| 12-16-2003, 12:48 AM | #5 |
Some of the icons were alright, but most were just poor recolors. Could you make a spell called explode, where the batrider flyes towards the unit, decending down gradually, then apon reaching the unit it plays its explode animation, dealing 250 damage and then 150 damage to surrounding units. Also playing effects like flamestrike n stuff. ive sorta tried to do it although im a poor triggerer so ive not gotten too far. Event: Unit - A unit Is issued an order targeting an object Condition: (Issued order) Equal to (Order(absorb)) (yes, i changed the string to absorb in the ability) Action: Set Target = (Target unit of issued order) Event: Unit - A unit Begins casting an ability Condition: (Ability being cast) Equal to Explode Action: Unit - Order (Triggering unit) to Move To (Position of Target) Unit - Pause (Triggering unit) Unit - Pause Target Animation - Change (Triggering unit) flying height to 10.00 at 1.00 Wait 1.50 seconds Animation - Play (Triggering unit)'s Death Spell animation Animation - Reset (Triggering unit)'s animation Wait 0.10 seconds Unit Group - Pick every unit in (Units within 200.00 of (Position of Target5)) and do (Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl) Unit - Set life of Target5 to ((Life of Target5) - 250.00) Wait 0.10 seconds Unit Group - Pick every unit in (Units within 200.00 of (Position of Target5)) and do (Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 150.00)) Wait 0.10 seconds Unit - Unpause (Triggering unit) Unit - Unpause Target if you can do this, it would be greatly appreciated ill give you 15 points 4 it. |
| 12-16-2003, 12:58 AM | #6 |
GAWD! How many times are you going to ask me? LOL! I said..I would get around to it. |
| 12-16-2003, 07:04 AM | #7 |
just checking if you forgot :d how about a warden simutainiously plays her spin animation really fast wich deals damage and slows and dissys nearby units. Then, once she has stopped (about 6 sec later) she would be a bit dissy. |
| 12-16-2003, 10:37 AM | #8 |
hoyl crap....That has to be a glitch. 275648645 people voted that they were crappy spells? No way.. hoyl crap....That has to be a glitch. 275648645 people voted that they were crappy spells? No way.. hoyl crap....That has to be a glitch. 275648645 people voted that they were crappy spells? No way.. hoyl crap....That has to be a glitch. 275648645 people voted that they were crappy spells? No way.. |
| 12-16-2003, 03:06 PM | #9 |
Of course it's a *glitch*... |
| 12-16-2003, 11:36 PM | #10 |
make a spell that makes walls/trees/whatever appear around the unit to protect it in emergencies... |
| 12-18-2003, 05:24 AM | #11 |
helooo I WANT ME BAT BOMB SPELL! it will take sooooo quick. especialy with the new "triggers". |
| 12-18-2003, 09:28 PM | #12 |
ARRRGH! helooo is anybody home? bat bomb where are you! can you make me a spell where the farseer calls down lightning onto a unit that is on a rough 45 or 60 degree angle, which totals of about 4 bolts coming one on front, back left and right. |
| 12-18-2003, 09:37 PM | #13 |
Dude. IM not respsonding to your posts. I told you what the deel was. And i have to work on this movie. I WILL get to it. be PATEINT |
| 12-18-2003, 09:56 PM | #14 |
then why did you make spell ideas 2? the logical thing would be to make it after you fin or at least say that you cant make em yet. Yuo making another thred indicated to me that you were finished and were ready to make spells. |
| 12-18-2003, 09:58 PM | #15 |
lol...My badness. I will Let all know when it is ready. Cuz ill post it! BTW should i protect the map? |
