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trigger removing doodad

12-18-2003, 03:06 AM#1
Goma
i cant seem to find the trigger that does that....does it exist?

or am i just a big idiot

if it exists tell me what the trigger is

thx for any help
12-18-2003, 03:33 AM#2
th15
Destructible - remove destructible

Is the only function i can think of. I'm not sure if it removes other types of doodads, presumably if you really needed to remove a doodad you could rig the rock destructible to use a different model and make it invulnerable.
12-18-2003, 03:48 AM#3
Goma
unfortunetely the doodad im tryin to remove is a rune, so it doesnt really have a model, and it has many skins
12-18-2003, 04:02 AM#4
Dragon
Everything has a model. Find the model path and put it on a Destructable then give it "None" pathing.
12-18-2003, 04:21 AM#5
th15
Yea the runes are models. The coloured ones are called glowing runes and the vanilla blue ones are magical runes.

You can see them in my "Simon Says DIE" map in the completed maps forum, theres a screenshot of Circles Of Powers converted into runes using the rune model.
12-18-2003, 05:47 AM#6
Goma
o ok ill try that, i thought they were just separate skins