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Problems Protecting 1.13 Maps

12-18-2003, 08:15 PM#1
Trepidity
Does anyone know of any way currently availible to protect a map in under the new 1.13 patch? I guess the old ways dont work becuase I cannot load maps I have protected. If not, any project underway? Thanks,
-Trepidity
12-18-2003, 08:51 PM#2
weaaddar
well thats sort of the point of protection that you can't load the maps...
12-18-2003, 09:47 PM#3
Hunter0000
Quote:
Originally posted by weaaddar
well thats sort of the point of protection that you can't load the maps...


hey weaaddar, you dont have to be a smart-***, he means loading them INGAME.

As to your question, I am unaware of an projects, but im sure blackdick is probally going to realise a 1.13 compatable heavylocker ASAP.
12-18-2003, 10:57 PM#4
weaaddar
I heavy locked DT3.8.w3x, and I had no trouble loading the map. So I really don't see the problem with heavy locker, except there are a few more files that bd can now delete (theres a bigger list file for new w3x then old ones)
12-19-2003, 03:19 PM#5
Vexorian
Quote:
Originally posted by Trepidity
Does anyone know of any way currently availible to protect a map in under the new 1.13 patch? I guess the old ways dont work becuase I cannot load maps I have protected. If not, any project underway? Thanks,
-Trepidity


Did they work before? , perhaps it is the lvl 3 obfuscate script bug again.
12-19-2003, 04:18 PM#6
Panto
More or less what I was going to say, Vex. It might be 1.13 screwing it up, or you might have just had a bad protection. Try doing it again a couple times, with varying levels of obfuscation, and see if it works.