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Custom EXP

12-19-2003, 02:13 AM#1
BaHaMuT-NeO-
Is there a field where you can edit the exp given by Unit X? or does it all need to be trigger driven and/or using reduce exp gained by heros?
12-19-2003, 02:29 AM#2
BBDino
i believe a units level dictates how much XP its gives (ie. 3rd lvl creep gives more than 2nd level) i think short of triggers this is the only way to do this. the triggers shouldnt be particualry hard though.
12-19-2003, 02:31 AM#3
ObsidianTitan
exp given is its point value.
12-19-2003, 02:53 AM#4
FerretDruid
The first answer was more correct than the second I believe. I haven't tested this completely to see how it works, but I know that changing a unit's level definitely changes the exp it gives, and I thought point value was the same for everything unless you changed it. Try testing it out yourself, it's easy - make a map with a level 1 gnoll and make it a level 30 gnoll, then make a hero to kill it.
12-19-2003, 03:06 AM#5
ObsidianTitan
I checked all the variables and it seems i was wrong, it is based on level and not point value. oops.

The reason why i screwed myself up is i created a custom exp done entirely with triggers, i used point value as the exp gained. I only just now tested the normal way to custom exp gain.