| 12-20-2003, 01:45 AM | #1 |
I love playing AoS games, and so, as a side project and in attempt to better myself at the various aspects of map making, I'm making an AoS spin-off, with my own ideas. As the title suggests, the map will be called Might and Myth. This is because the map includes largely melee and supernatural units. It will include:
The system, by rough intention, will include most of the usual AOS features. It will exclude:
New features: # Unit Roster: The Keltoi Bondsman (Bandit) - Light melee Baresark (Grunt) - Medium melee Mammoth - Heavy melee Wolf Rider (Raider) - Fast light melee Centaur Warrior - Fast medium melee Centaur Archer - Fast light missile Scathach (Shaman) - Warrior Druid, Special 1 Call Wolf Falconer (Druid of Talon) - Special 2 Call Falcon Werekin (Druid of Claw) - Special 3 Bear Form Beastmaster - Hero 1 Summon Bear Centaur Guardian (Keeper of the Grove) - Hero 2 Giant Slayer (Mountain King) - Hero 3 Unit Roster: The Stygians Skeleton Warrior - Light melee Ghoul - Medium melee Hydra - Heavy melee Skeleton Archer - Light missile Wraith - Medium missile Banshee - Heavy missile Tomb Priest (Medivh) - Special 1 Necromancer (Acolyte) - Special 2 Wight (Revenant) - Special 3 Gorgon (Naga Hero) - Hero 1 Liche - Hero 2 Vampire Lord (Arthas w/ Frostmourne) - Hero 3 More to come [first post will be kept up-to-date] |
